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Electronic Theatre Special Report: Preview: Dragonshard

“Once upon a time, a long, long time ago, right back in the very beginning there were three dragons; Siberys, Khyber and Eberron.  Siberys represented ‘good’, Khyber ‘bad’ and Eberron ‘neutral’.  Inevitably Siberys and Khyber fought and after a bitter struggle Khyber won and smashed Siberys into thousands of crystal shards.  But before Khyber could begin his ascendancy upon the world, Eberron sacrificed hisElectronic Theatre Image own life to envelop Khyber and force him deep beneath the surface.  Consequently, Eberron took on the form of the world’s surface where men, elves and other more peaceful creatures live, whilst Khyber became the underworld, inhabited by monsters, demons and devils.”

            So starts the new D&D world of a new millennia, Eberron, created by Keith Baker and now encompassed as a completely new setting within the Dungeons And Dragons world. It’s also being used as the setting for a new Wizard of the Sword Coast D&D game and this game, Dragonshard, hailed as a completely new take on the D&D concept from Liquid Entertainment. It is the first game to completely combine two already well-established and very separate styles of gaming, RPG and RTS.

            The RTS element, which Liquid Entertainment has already mastered, releasing well known and highly acclaimed games like Battle Realms, and Tolkien based Lord of the rings: War of the Ring. Is based very much around the expansive worlds surface, in a place called “Ring of Storms”, an area of Eberron that has been left deserted for a thousand or so years because of mystical goings on and strange happenings, which is now a very desired location as hundreds of Crystal Shards, renowned Electronic Theatre Image for their power and magical properties, are now falling in and around this area, with one, so big and so powerful it has it’s own name - Heart of Siberys- falling right in the center of this forbidden area.

            Whereas the RPG element is based in Khyber, the dark underworld inhabited by many monsters only the cruelest Dungeon Master would think of. This two-tier type of gaming will seem strange to many people, but it’s been thought through with the greatest amount of delicacy and care, so even those that have played one type of game and not the other can still really easily get into it.

            The RTS side of the game is structured similarly to many other RTS’s. You build a base, then unit-producing buildings and then, well and then it all gets a little different. There isn’t a “tech-tree” which you have to slowly work your way up to get the cool units, they are all available straight away. The way to get your units to become incredibly good is to take a party down to Khyber to “harvest” experience and money, you can then spend this experience on doing up your troops above ground, creating the super army.

            Whilst down in Khyber you will experience a full RPG game, with chests full of goodies, quests full of danger and traps only your rouge can disarm, or re-arm to get the opposition, if you feel that way inclined. You have a much more condensed team, but then takingElectronic Theatre Image down your whole army to kill a couple of beholders seems a rather silly idea as they will probably be much more useful on the surface, ready to take on one of the 3 different races that are all vying for a piece of Siberys’ Heart.

            I really like the look of this game and am pleased that someone has finally joined two game types that have evolved from very similar backgrounds. Although there hasn’t been any playable versions of the PlayStation2 game available yet, nor confirmation of a UK release, what I have seen and heard of Dragonshard has been very promising and hopefully Electronic Theatre will be bringing you more news very soon.

 

Goomba

15/09/05

 

Return to the Articles Archive 2005 here.

 

 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to inquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
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