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While many
UK
gamers have deemed the GameCube all but dead-and-buried, the
industry itself would have a hard time considering the system
anything but in its prime. With Revolution details still pretty
thin on the ground, even after the systems’ unveiling, continuing
to establish a GameCube user-base is still clearly top of
Nintendo’s priorities.
E3 2005 is anything but a sleepy-session for the purple
wonder-box, as Nintendo pull a few big-hitters from up their
sleeve. Yoot Saito’s Odama has returned after what seemed
to be a year in development-hell, bringing with it further use of
the GameCube Microphone originally packaged with Mario Party 6.
Other add-ons have been utilised with Donkey Konga 2
allowing another bongo-bashing session and the new Dance Dance
Revolution: Mario Mix developed in conjunction with Konami is
bringing dancing games to the GameCube for the first time (with the
exception of Mad Catz US only release – MC Groovz Dance Craze).
While there are few surprises, Super Mario Strikers and Hello
Kitty: Roller Rescue offer a nice touch of light-refreshment
from the hours spent blasting marines in Geist and hunting
down the elusive Shadow Pokemon in PokemonXD: Gale Of Darkness.
Of course, all this is almost totally disregarding the
biggest announcement from the gaming gods, and possibly the biggest
announcement of the show – The Legend Of Zelda: Twilight
Princess. We’ve all seen the one-minute video, some of us
were lucky enough to see the three-minute video and those of us who
know the right people in the right place got the seven-minute
video, but now, we’ve played it…
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Return to the Articles Archive 2005 here.
Each of these articles has been written
either independently of Electronic Theatre or by an external viewer. The opinions
discussed in these articles in no way reflects the opinions of Electronic Theatre.
If you wish to inquire about pricing of any titles
for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.uk
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