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Mario
KartDS is one game
many people were waiting for on the NintendoDS, including myself.
The main thing they were pointing out on the booth was the fact it
was running over the internet. Three of the players were in the room
and one more somewhere… apparently
New York
, something I didn’t realise until long after I finished playing!
Seeing
as it was running over the net it was handling at a fair pace, I’m
thinking even though I didn’t get a chance to play the one player
that it would be even quicker, but this is just an educated guess.
The controls are very responsive although it did take a bit of
getting used to using the D-pad to the power-slide (even though
there have only been two games using the analogue stick).
I
do attest that the character I was playing was slower than the
others, I was playing as Toad and Donkey Kong overtook me so many
times I can only assume he had a higher top speed than me (it’s
not that I’m crap or anything!) but this is something we expect
from Mario Kart; for some Karts to be better than the others.
We couldn’t choose which character we played with, which annoyed
me but with a demonstration version you can’t always have the pick
of the bunch.
As
said earlier we were playing four players but I wouldn’t be
surprised if you could play with 8 players when Nintendo’s
internet Wi-Fi thing-a-me-bobble goes live in November. I would also
assume you would be able to play multiplayer through the DS download
option.
I
don’t know how to conclude this article, let’s be honest,
everyone loves Mario Kart and I don’t think it could be a
disappointment. I was a little dismayed that it didn’t use the
Touch Screen; I would have thought such a prolific first party title
would have used the exclusivity of the NintendoDS’s features to
some pretty good effect, but still, things could be changed for the
final game. It doesn’t really need it though; it’s a title that
stands up in its own right as being a great game.
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