|
BurnOut: Revenge
is the next instalment in the highly successful BurnOut
series. There were three different modes you could play on in the
Electronic Entertainment Expo (E3) demo; a race, crash junction and
the all new crash traffic.
The
racing tracks are new and feature all manner of shortcuts, which
all run into each other, apparently, and things like jumps which
give you boost bonuses in much the same way narrowly avoiding
traffic and heading towards an oncoming car do. The boost system is
much the same as Burnout 3:
TakeDown in that you can take your trigger off the boost and
save any boost you have left. When you crash in the race you have
the chance to perform a crash breaker as well as the now familiar
after-touch, which helps maximise the chances to take down another
car with you. You get bonus points for revenge as well as style and
aggression (apparently Criterion were concentrating on really
making the aggression aspect a big part of the game) so if a car
crashes into you, you get more points for taking out that
particular car as a form of revenge.
In the crash junctions you have a target car to hit which
will maximise the crash, it’s not always immediately clear when
you launch yourself off the ramp so it adds a little depth in the
form of a hidden extra. With the crash junctions, to execute a
boost start you have to press the Cross button at the right time
when it hits an optimum point on a meter and you will either shoot
off into the distance or go at a snails pace, depending on when you
press the button. Press it too soon and you would not make the jump
on the particular track playable, boost too much and the controls
get a bit skittish making it hard to stay in a straight line. You
earn ‘crash breakers’ by hitting cars and can earn more than
one per round depending on how successful you are.
The crash traffic is a new addition to the game (“because
women like the crashes. Scary” said the guy I was talking to
about it) you have a timer which tells you how long you have to
crash into as many cars as possible. The only things you mustn’t
crash into are ‘big rigs’, buses and oncoming traffic, all of
which cause you to crash wasting time on your clock. Seconds are
added onto this time limit as you go around causing mayhem on the
roads. This is a really fun addition to the game as I say, the
ladies dig the crashes and its great just hurtling round the course
smashing things out of your way, the way you wish you could in the
rush hour traffic.
From what was available to play on the E3 demo this seems
like it will be a worthy title to have in your collection, taking
some of the aspects from previous editions of BurnOut while
adding enough to not make you feel you perhaps wasted your money on
yet another update.
|