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Electronic Theatre Special Report: E3 2005: PlayStation3

            For some rather bizarre reason, SONY seems to want us to keep rather quiet about the PlayStation3. Having announced the system at the pre-Electronic Entertainment Expo (E3) press conference and then showing E3 attendees only a brief video version of a tech demo – with a perpetual three hour line – I managed to drag enough information out of a SONY PR manager (who insisted he remain nameless) to realize that not even SONY themselves knew quite how they were going to demonstrate the system until their arrival at E3.

            So for SONY, E3 seemed to run spectacularly well. They not only managed to convince the media that the Electronic Theatre Image PlayStation3 will blow away the Xbox360 – although many developers were warning me of their inability to keep up with such high demands for product development and complexity of developing for the system – but also proved there’s still plenty of life left in its PlayStation2 system. The PlayStation Portable (PSP) had a fair showing to… but that’s not really why you’re here.

            The PlayStation3 is currently touted as the most powerful of the next generation systems by far. With IBM PowerPC based architecture running at 3.2GHz 256MB XDR RAM running at a similar pace, the basic structure of the PlayStation3 is equivalent to that DreamWorks are currently using to produce their CGI motion pictures. What this means in reality is far greater depth and graphical capabilities than are currently being seen with the Xbox360 demos available at the show. While many websites will be showing you “examples” of the PlayStation3’s power, I’m going to state the truth here right now – we have not seen any PlayStation3 materials. Everything that has been shown has been tech-demos of what the system is capable of running on high-end PCs and not actual PlayStation3 hardware. Though this may disappoint many SONY fans I don’t see it as too redundant – the titles shown are obviously examples of what’s in development and are a great teaser towards what developers are hoping to achieve with the system.

            The facts we have are merely the tech specs Electronic Theatre Image for the system – which shall be posted in full detail soon here at the Electronic Theatre - and the proposed casing and controller which may yet be changed before release. We also know that system will feature six USB2.0 ports (four front, two rear), Wi-Fi capabilities, acting as a Router – allowing the PSP to be used as an additional controller – and BlueTooth for the systems wireless controllers.

            Personally, I think that the PlayStation3 is the most stylish of the systems shown. Disregarding that awful boomerang-esque controller for the moment (which I’m sure won’t be the final release model) the casing is sleek and silver with the PlayStation3 logo emblazed across the curved surface on the system in a font ripped straight from Spider-Man 2. The disc-tray loading mechanism has, thankfully, been removed entirely and instead a slot-loader appears in its place. To the left of the disc slot appears to be a unit which will conceal additional ports including the four front USB2.0 ports and, presumably, the media bay for the proposed Compact Flash and Memory Stick/Memory Stick Pro Duo compatibility.

            The controller, however, is something of a misdemeanour within the media present at the event. Discussions with other journalists present ranged from “what the f**k is that thing supposed to be” to “at least they’re finally doing something original”. In the opinion of those here at the Electronic Theatre, it’s blatantly obvious how this controller may be more comfortable to use than the current Dual Shock and Dual Shock2 pads, however, with SONY’s all-dominating policy of style over reinvention, I can see many PlayStation fans feeling dismayed at the new approach, and the last thing SONY want to do is turn-off their current fanbase.

            Many developers announced their support for the system, including NAMCO, SquareEnix, Konami and,Electronic Theatre Image of course, the almighty EA. Of the videos shown so far, I don’t think any moved fans as much as the Tekken and Final Fantasy demos – however, whether any of these titles actually materialise into games is yet to be seen.

 

Kev J.

22/05/05

 

 

Return to the Articles Archive 2005 here.

 

 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to inquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 

 
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