As you may be aware, a war has begun in our industry. Our friends in the East have
decided to take up their system of choice, as our American cousins have chosen their
allegiance. With only weeks remaining prior to the launch of both the NintendoDS and Sony
PSP in the UK, its time to look to the
future! You what? I hear you cry
but I ask you to send your mind
travelling back a year and two days, to January 21st 2004, and that original
NintendoDS statement: The NintendoDS is not the successor to the Game Boy Advance,
but an entirely new concept; a third pillar in our strategy.
So with all the hype surrounding the NintendoDS, that screen, the launch, it seems
that Nintendo have managed to sweep over what was actually the bigger revelation
that the successor to the Game Boy Advance is well into development, and we could be
seeing it a lot sooner than expected. Now a lot of you will have read my article: NintendoDS: The Rumours
Vs. the Facts
and I
should warn you; my evidence is even less
concrete is this instance and although, for the best part, all the facts and figures
pointed me in the correct direction most of the time during that piece, this article is
different. This article is about sifting through the rumours to end up with a practical
belief of what the successor to the Game Boy Advance SP could be, as opposed to reporting the stated press
releases and analysing the contents. But thats not an excuse. Read on - and find out
that I still know what Im talking about!
Upon deciding to write this article I began searching all my usual information
alcoves, and, much to my disgust, could not find any direct news, quotes, press releases
or even rumours surrounding the next Game Boy iteration with exception of the above
NintendoDS statement. Delving deeper into the information abyss, I found that it was
neither the fans concerned with the next console, as they had the NintendoDS and PSP to
swoon over, nor the development community as theyre as busy as bees on the two
systems also, but it was the outer circle of the industry. Its the publishers,
retailers, journalists and marketers that have been caring for this one, and theyve
already given it a name; Game Boy Evolution.
It appears that, within these circles, it is the belief that the Game Boy Advance
and its shinier brother the Game Boy Advance SP were in fact never supposed to see shop
shelves. The rumour states that the Game Boy Advance was developed as a back-up machine,
very quickly, as work on the Game Boy Evolution was not progressing quite as desired, and
there were suggestions that Sonys challenger was not too far off. With the PSP being
considered a portable PlayStation2, Nintendo must have realised that launching a very
similar product in a very similar timeframe (originally believed to be early 2004 in the
east, reaching UK shores by Christmas 2004) would be a bad idea, and the Game Boy Advance
was kicked out in 2001as a stop-gap for consumers, and a way to exploit the
dual-console link plans that Nintendo had developed, and thought would be very successful
(as we can see the dual-screen idea fused into the NintendoDS today). It is also believed
that the design of the Game Boy Advance SP is actually the prototype design for the Game
Boy Evolution, and Nintendo used this to house the Game Boy Advance technology soon after
the original launch and saw it as a commanding opportunity.
So, on to the actual information about
the system. Remember, all that follows is based on rumours, information leaks and a
solitary press release; but sometimes, thats all youve got. The processing
unit is believed to be rather simple. Not simple as far as the technology it houses, but
in the fact that it is simply a miniaturised version of the 485MHz IBM Gekko processor
housed within the GameCube. Strangely enough, the Game Boy Advance SP is the correct width
to allow a solitary disc to be inserted, should a slot be provided. By now, youd have
guessed that it appears that Nintendos statement committing them to GameCube
development long after the launch of the Revolution was no accident, and was again a hint
at this technology. It seems more than feasible, as with Sonys PSP touting the
possibility (although we are yet to see it appear in any titles) to play a game on your PlayStation2,
then take the save data onto your PSP to continue playing, that the Game Boy Evolution
should allow for a similar principle, however with the reliability of Nintendo and
Panasonics Proprietary 3-inch Optical Disc Technology,
the same disc may be used for both systems,
without the fear of freezing games or extended loading times etc. while the system is in
motion.
The memory cards would obviously
be directly compatible, but could also be the reason behind the development of the
ill-fated Panasonic SD FLASH Adapter for the
GameCube, as the Game Boy Evolution could have been originally intended to use SD FLASH
cards. Its known that Nintendo have been increasing research into control for some
time and as leaders of the field it comes as no surprise to learn that Nintendo have been
working away on some new analogue features. Rumours suggest bubble-esque
analogue pads akin to roll-balls for PCs and some strange retro-feeling touch-panel D-Pad
effects. Weve already seen L and R triggers and the NintendoDSs versions could
obviously hold up to the GameCubes.
With the PSP being a slightly less competent machine than the PlayStation2 in terms
of effects (while the polygon count actually appears higher
than that most commonly seen on the PlayStation2) its more than likely that Nintendo
have been able to develop the exact chipset
within the GameCube on a much smaller scale, and would be able to bring this to market at
a sub-£100 price point already, given the current price of the GameCube and the fact that
Nintendo are still making money on each unit
sold.
The major problem would be the conflict with the NintendoDS. With such a recent
launch the quick up-takers of the new system may already feel that their technology is out
of date, no matter how much Nintendo insist they are different pillars. More
time spent with the system only convinces you that its aimed squarely at the
hardcore market and makes the recent sales rush even more astonishing. In order to
convince the public, the Game Boy Evolution would have to launch with a retail price lower than the NintendoDS.
There is no solid evidence currently of
what this system will be, but it is known that development is at the final stages, and has
been for some time. With Nintendo still showing no signs of slowing down (contrary to
popular belief) their expansion over the last five years has been tremendous and puts
little doubt in my mind that they would be able to support three systems in this way,
given the extensive back catalogue of GameCube games already available. Only time will
tell for the story of Nintendos Game Boy franchise, but what rumblings are happening
over at Kyoto internally right now is, as ever, anyones guess. |