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The Integration Of The Handheld Market

Ever since the release of Nintendo’s Game and Watch series of single-game consoles, the handheld system has always been popular. There have been many different models available from a wide range of companies, from the ill fated Atari Lynx to the unbelievably successful Nintendo Game Boy, all offering different games and features. Despite the original Game Boy changing very littleElectronic Theatre Image in it’s nine year shelf life, Nintendo have dominated the handheld market since the original Game Boy’s release back in 1989 with sales of the Game Boy series (Game Boy, Game Boy Pocket, Game Boy Light, Game Boy Color, Game Boy Advance, Game Boy Advance SP and Game Boy Micro) having sold over 180 million units. Although handheld hardware was sold in huge numbers, most gamers portable software collection was far smaller than their home console collection with an average of three games to one handheld, compared to the average of nine games to a home console. However, recent years have seen an increase in the number of handheld games bought, so much so that it’s now common for a handheld console to have as large a catalogue of software as a home console in your living room.

So why have people been buying more handheld games? One possible reason is that people like to take advantage of the backwards compatibility offered by Nintendo’s Game Boy series. Backwards compatibility has been a method used by Nintendo since the Game Boy Color to drastically increase the number of titles available at a consoles launch. This also means that the Game Boy Advance has access to a back catalogue of over 10,000 titles, many of which are now available for very cheap prices. The Game Boy Advance’s new titles are also quite cheap at RRPs from £14.99 to £34.99 - often significantly cheaper than the £39.99 to £44.99 quoted for most home titles. The Game Boy’s popularity with children, due mainly to the child orientated titles available, especially on the Game Boy Advance, and it’s low game prices, mean many parents may be happier to part with their money for a cheaper game to amuse there little ones on those long car journeys as opposed to a more expensive home console title.

The launch of the Apple iPod back in 2001 triggered a public obsession with advanced handheld gadgets. This trend has obviously affected sales of handheld consoles, especially those of the Sony PSP, as more and more people buy handheld devices to remain fashionable. In order to be competitive with the iPod, many developers have addedElectronic Theatre Image extra functionality to their consoles. A prime example of this is the Nokia N-Gage, a system which allows MP3 playback as well as phone calls and gaming, however, despite good intentions, the N-Gage is widely considered to be a failure. However the Sony PSP’s added functionality, widely known PlayStation heritage and clever marketing has already seen very good sales and is far more attractive to older users than the Game Boy franchise due to it’s sleek appearance and it’s emphasis on games for older users. The release of the PSP is probably also a factor in the increasing amount of handheld games bought. As the target audience is older, it’s very likely that they have a great deal more disposable income than the young audience traditionally associated with handhelds. Henceforth, these consumers can afford a larger amount of games.

Finally there is the NintendoDS. The newest original console from Nintendo intends to change the way people play games with its Touch Screen, dual screen and Microphone Electronic Theatre Imagefeatures. It’s been described as revolutionary and Nintendo hope that it’ll will make gaming more appealing to a wider range of people and with the launch of totally original titles such as Sonic Rush, Project Rub and the immensely popular Nintendogs, it’s seems that their gamble is paying off. So, if the games appeal to a wider range of people, there are more potential customers, perhaps this is another factor in the increased sales?

As more and more people favour handheld devices, the handheld market is sure to grow even further. But what does this mean for the home consoles? Could the Xbox360, PlayStation3 and Revolution be the last in a long line home gaming systems? Will you have enough pockets? Or are handheld gadgets just a passing phase? One thing is for sure, Nintendo and Sony are going to make a lot of money.

 

G-man

09/12/05

 

Return to the Articles Archive 2005 here.

 

 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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