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Metroid Prime: Hunters Delayed For Extended Wi-Fi Features

            Metroid Prime: Hunters has been atop many NintendoDS owners wish lists for some time. Since Nintendo took the commendable step of creating a demo of the title specifically for Electronic Theatre Image launching with the system, fans of the series have been waiting with baited breath and, until Friday, 26th August 2005 , they thought that wait was nearly over. Late Friday evening, Nintendo issued a press release stating that the title would miss its intended October 2005 release date in Europe and would be pushed into early 2006.

            Although the press release stated the usual garb about giving developers the time they want to make the game everything they want it to be, the real truth is altogether more Electronic Theatre Image exciting. Nintendo have been heavily criticized within the last generation for being the only company not offering any kind of solid online-play field, and it seems that due to this, now that they have decided on a basis from which to enter the online market, Nintendo are trying to shoehorn online play into every major title released for the NintendoDS – certainly not a bad thing in my eyes, with the ease of NintendoDS connectivity.

            The delay suffered by Metroid Prime: Hunters will allow Retro Studios to develop software allowing the title to operate online from national servers with matches suggested to be allowing a maximum of eight players. Until now, it’s been a constant denial that Metroid Prime: Hunters will benefit from any kind of internet play other than the Wi-Fi LAN that’s now a standard on the current generation of handhelds.

            Details of the single-player are still rather sketchy, however it is expected that, with the continuous revelation of characters – a total of six so far - within the Multiplayer Mode (beginning at E3 2005), there’ll be many new faces both to help and hinder Samus Aran along her path.

 

Kev J.

28/08/05

 

Return to the Articles Archive 2005 here.

 

 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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