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Dead Rising Ships 500,000

Capcom have announced that Dead Rising, the company's first game for Xbox360, has shipped more than 500,000 units within the first two weeks of its launch. Dead Rising released onElectronic Theatre Image August 8th in North America and it is scheduled to release on September 8th in Europe and on September 28th in Japan. The game carries an M rating for mature audiences by the ESRB (Entertainment Software Rating Board), and an 18 BBFC Rating in the UK.

In preparation for the Next-Generation transition, in 2005 Capcom concentrated on creating titles for foreign markets while seeking to improve its marketing, sales and business operations functions in North America. Dead Rising's early success is attributable to these changes and Capcom's foresighted philosophy of embracing Next-Generation development to yield a high quality title with worldwide appeal. As a result, Dead Rising is also the fastest selling Next-Generation title for a Japanese publisher.

Dead Rising is an Action/Horror game, with plenty of tongue-in-cheek violence, that follows the harrowing tale of Frank West, an overly zealous freelance photojournalist in pursuit of the story of a lifetime.  What he finds is a small suburban town completely overrun by zombies. He seeks refuge in the local shopping mall, but soon learns it is far from the safe haven he had thought.

Dead Rising takes place over seventy-two hours, during which Frank must unravel the mystery behind the catastrophe and survive the dangerous swarm of enemies that lie in wait.  The unprecedented level of freedom provides players with a vast array of gameplay possibilities to do anything and everything they've wanted to do in a mall. Hundreds of unique objects can be used as weapons to fend off the hordes of zombies - everything from Golf Clubs and Baseball Bats to Cash Registers and Stuffed Animals. Additional outfits for use in-game are available for free download on XboxLive! Marketplace, and there are plenty of other options to customize Xbox360 experience with Dead Rising Themes.  

Response to Dead Rising from the trade, press and consumers has been tremendous, said Charles Bellfield, vice president, marketing, Capcom Entertainment. "The success of the game is a result of Capcom's recognition of Xbox360 system's possibilities and starting development early on in order to deliver such a high-quality game." Look out for the definitive Review of the UK release coming to Electronic Articles next week. 

Kev J.

31/08/06

 

Return to the Articles Archive 2006 here.

 

 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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