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You are here » articles » 2006 archive »  Electronic Theatre Special Report: E3 2006: Nintendo Pre-E3 Press Conference
 
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Nintendo Pre-E3 Press Conference

            May 9th, 2006: a day to remember. Nintendo’s annual Pre-E3 Press Conference ended only a few hours ago and with came some of the most monumental announcements and events in the company’s history. From the legendary Shigeru Miyamoto dancing around like a loon on stage, to a new instalment in the Excite series, to the dual-format release of The Legend Of Zelda: Twilight Princess, nothing Nintendo had preparedElectronic Theatre Image for us was executed less than exemplary.

            The presentation began with Miyamoto entering the stage dressed as a conductor, clutching a Wii Controller. As a series of digitised characters appeared on-screen behind him, Miyamoto began conducting The Legend Of Zelda theme with the Controller, and the audience simply went crazy. As he continues, images of ExciteTruck and Red Steel appearing on-screen, and Miyamoto begins to dance like a loon; clearly, the most charismatic personality in the videogames industry to date.

            Reggie Fils-Aime takes the stage, “If all you want is Next-Generation, you're in the wrong place”. “Unveiling next leap in gaming, no longer confined to just the few - it's about everyone.” A log-on screen appears on the large monitors with the tagline “Playing = Believing”. The original Wii video which was used to unveil the final title then plays, followed by a series of “lifestyle” videos featuring people playing drumming games, tennis games and golf games – all with relatively simple graphical presentations.

            As roars come from the crowd, the first of the big-guns is unveiled: Super Mario Galaxy. Images of Mario flying through space are co-joined with images of subtle movements of the Controller.Electronic Theatre Image Looking like a very polished version of Super Mario Sunshine, the title is followed by the long-awaited next entry in the PilotWings series and the simply astounding Metroid Prime 3: Corruption. The video then snaps to The Legend Of Zelda: Twilight Princess and declares that two versions of the title will launch simultaneously; one for Wii, and another for the GameCube – and 2006 is promised as a vague release date.

            As the video montage ends, Reggie takes the stage once more to begin discussing the future of the NintendoDS. Delivering the news that over one hundred new NintendoDS titles are scheduled to launch this year, a few new titles appeared in the forms of Chibi-Robo: Park Patrol, Elite Beat Agents (a Westernised version of Osu! Tatakae! Ouendan!), DK: King Of SwingDS, Diddy Kong Racing, Hotel Dusk: Room 215, Pokemon Mystery Dungeon: Blue Rescue Team, Yoshi’s Island 2, new Wario and Kirby adventures and, featuring flight-path co-ordination Touch Screen control, StarFox DS. A host of Third-Party titles were also unveiled, with Red Steel taking centre-stage on the Wii alongside the likes of DragonBall Z: Budokai Tenkaichi II, RayMan 4, Sonic Wild Fire, Dragon Quest: The Masked Queen And The Tower Of Mirrors, Final Furlong and Final Fantasy: Crystal Chronicles: The Crystal Bearers and Final Fantasy III and Tony Hawk’s Downhill Jam on the NintendoDS.

            As if this wasn’t enough, there was yet more to come. New IP from Nintendo including Project H.A.M.M.E.R. and Disaster: Day Of Crisis and a discussion about the Wii’s Wi-Fi service. An Opera Browser will be included with the system out-of-the-box and, with the systems minimal power usage (compared to that of a miniature light bulb) the system will connect to the internet twenty-four hours a day; allowing for push functions from developers even while the owner isn’t with their system. Animal Crossing was used as the example, with the title allowing for users to visit Electronic Theatre Image your town even in your absence, and notifying you on your return. Networking software is included with the Development Kits, removing the need for developers to write even a single line of code in order to create an online-play environment and keeping production costs down.

            Finally, Wii Sports is unveiled; a package containing golf, tennis and baseball games to be available at launch, and Reggie, Miyamoto, Satoru Iwata and the winner of Nintendo and AOL’s gaming contest run around the stage playing doubles – a sight for the industry to revel in. It’s confirmed that the Wii Controller will feature Force Feedback, and a speaker for more depth within gameplay – the idea of drawing the string on your Bow in The Legend Of Zelda: Twilight Princess is used as the prime example. Twenty-seven games will be playable for the Wii at the show, and many more in video format. Contesting SONY’s grand Press Releases, neither dates nor price was confirmed, but when a videogames manufacturing has a showing this prolific, it’s understandable that they may come to the conclusion that this information is superfluous to the standpoint of innovation and, more importantly, fun.

Kev J.

09/05/06

 

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 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to inquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
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