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The PlayStation3’s First-Person Shooter offering
comes in the form of Resistance: Fall Of Man. Based in a
World War II setting, but in an alternative history where -
guess
what - aliens have come to join the fray.
The storyline may not be the most
original, but the game played without too many hitches whilst being
about sixty percent complete. Managing to get a playtest only on the
Multi-Player Mode was a shame, but showed-off enough of the game to
realise its got potential as one of SONY’s great online titles when
it comes out next year.
Playing against three other players
in a normal free-for-all Deathmatch that was hectically fun, using a
small assortment of weapons from the era including the ever present
Shotgun, Machine Gun, Grenade Launcher and Grenades - plus some more
high-tech weapons such as Machine Gun with a Homing Launcher which,
when fired attaches a flare like object to a target, so all
subsequent shots from the Machine Gun home straight to the target.
All the weapons had a Secondary Function option enabling options
like the Homing Launcher, or for the Shotgun a double, more powerful
shot.
The single Arena available was an
industrial area full of warehouses, boxes and stuff all looking
pretty similar, certainly OK, but without that major WOW factor,
with nice textures and decent Real-Time Lighting.
SONY will obviously be touting this
as their big First-Person Shooter, given the absence of their
Next-Generation KillZone, and maybe quite rightly so - but
there’s still a long road to release. |