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The film licence. Even the hint of such a title
brings
Electronic Articles
writers out in a rash. OK, so maybe it’s
not that bad, but to say that we had high-hopes for The Da Vinci
Code would be the grossest of overstatements.
As it stands however, The Da Vinci Code
wasn’t actually that bad. It plays similar to Another
Code: Two Memories, but obviously without Touch Screen support
and featuring a 3D Camera. The player must find clues and solve each
code in a plot very likely to be similar to the film of the same
name. Clues could be examined in 3D and combined together to aid in
the progression of the story. Although there was an attack button,
it wasn’t used in the demo and judging by the nature of the game, is
unlikely to feature heavily in the final release.
Despite the fact that the Xbox is now reaching
it’s final days of development, The Da Vinci Code features
some pretty dated, grainy graphical presentation. There was also a
lot of text on-screen, which did become quite cluttered and together
with the multiple conversations occurring, made keeping up with the
plot a little more difficult than perhaps it should have. The Da
Vinci Code was also stated to be finished, which doesn’t bode
well for a title that currently looks like it could do with some
polishing up. |
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2006 here.
Each of these articles has been written
either independently of Electronic Theatre or by an external viewer. The opinions
discussed in these articles in no way reflects the opinions of Electronic Theatre.
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for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.uk |