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You are here » articles » 2006 archive »  Electronic Theatre Special Report: E3 2006: Xbox360: Chrome Hounds
 
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Chrome Hounds

Giant robots are pretty well loved here at Electronic Articles so Chrome Hounds, SEGA’s mech-inspired online frag-fest, was pretty high on our E3 2006 schedule. The demo was Multi-Player only and divided attendees into two teams of four, with each member of eachElectronic Theatre Image team piloting a different Hound Class. Some drove Heavy-Assault Hounds and some lighter Scout type, each with a different weapon layout complementing their class. Play occurred in a quite large area complete with destructible scenery and multiple Respawn Points which, although unapparent in the demo, are probably open to capture by the opposing team similar to the Respawn Points in The Outfit. It also featured Voice Chat, but that was rendered obsolete not only by the insane level of noise in the surrounding area, but also by the fact that nobody else seemed happy to stick the Headset on.

Unfortunately, despite our high hopes, Chrome Hounds did turn-out to be a little under-whelming. Although the weapons were decently varied and accompanied by decent sound effects and muzzle-flash, the resultant target explosions were practically none existent making it difficult to judge the damage being done to other Hounds, not to mention that there is very little point in having a big gun if it doesn’t make a big bang! The Level on display was also a little too big, occasionally making finding the other Hounds a laborious task. The Level Electronic Theatre Imagewas also fairly sparse in detail, although too much may have affected the movement of the Hounds. Graphically Chrome Hounds was respectable, but hardly anything the Xbox360’s first-generation of titles hasn’t already achieved.

That being said, the demo, being a pre-determined Team Deathmatch, wasn’t exactly a brilliant showcase for the customisation and Gameplay Modes of Chrome Hounds. The multiple chassis, Tactics Commander feature and Co-Operative Missions show a lot of potential and as such it is likely that Chrome Hounds will be an online hit. It would have been nice to have had Jump Jets though.

G-Man

14/05/06

 

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 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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