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Reservoir Dogs Banned Down-Under

Planning for the videogame adaptation of Reservoir Dogs began with SCi Games Ltd. acquiring the interactive rights as early as 2003, yet is not due to be released until Autumn of this year. Players have the chance to fill in any blanks the film may have left and shall hopefully explain questions presented in the 1992 film of the same name, created and directed by Quentin Tarantino.

In this Third-Person Shooter you experience the run-up to the robbery as well as the actual diamond heist itself. Players will get to play as the films different iconic characters which feature both the likeness and voice talent of Matthew Madsen who played Mr Blonde in the movie. Considered to be close to Tarantino’s style of movie production, with extreme violence, the full original Soundtrack and it’s non-continuity edited story-telling, this title is already becoming readily anticipated by many.

There will be at least one country which will not get to see this event however, as in a Press Release by Eidos it is revealed Reservoir Dogs has been banned for sale, hire and demonstration by the Office of Film and Literature Classification (OFLC) in Australia . The reasons stated by the OFLC are that it “Contains frequent depictions of violence that have a high impact”.  

The specifics have been described in a Press Release by the Australian Government Classification Board and make for interesting reading. First off we have the fact you can blow people’s heads off at point-blank range, a slow-motion shootout which helps to emphasize the violence and, perhaps most telling, is the inclusion of special Signature Torture Moves for each character. These range from repeated pistol whippings to cutting-off fingers and burning out eyes with cigars complete with lots of blood. Three guesses what Mr Blonde’s signature move will be!

Nay-Sayers may begin to wonder what the chances are of it being banned in this country, with such a violent résumé under the belt and our ‘nanny state’ status; however I believe it is important to consider the types of classification available in Australia and how each film or videogame is classified before jumping to any conclusions.

The tiers are similar to the UK British Board of Film Classification (BBFC). First there is G for General, which is the same as our Universal (U); PG for Parental Guidance is the same in both countries. It’s here where things get a little tricky. M is for Mature Audiences, which rather than being a legality is more of a recommendation for parents and guardians; next comes all the legal bumph with MA 15+ which states under 15’s would only be able to watch this with a parent or guardian. R 18+ is at the top-end, perhaps obviously, unsuitable for anyone under the age of 18. Unfortunately the R 18+ classification is only for movies so, as said in the official Press Release from Eidos: “the OFLC's rating system does not have a suitable age classification for this (game).”

The highest classification for videogames stands at MA 15+ so many games which contain strong adult themes may not get a release in Australia . For example Marc Ecko’s: Getting Up Contents Under Pressure was considered to promote crime in the form of graffiti so was withdrawn from sale and subsequently banned, yet surprisingly Grand Theft Auto: San Andreas was eventually classified as MA 15+ although originally it was banned also.

Although not an authority in matters of classification, I believe it may be time to add that R 18+ classification to videogames. In the past ten-or-so years we have seen the videogame industry change dramatically from being seen as something only children do to an industry where a large proportion of its audience are adults, it seems strange that the OLFC has not noticed or does not care about the larger amount of games with adult themes coming in and included the R 18+ rating for videogames as well as movies.

Incidentally the BBFC has approved Reservoir Dogs for an overall 18 Classification. Although details from the BBFC are very sparse it appears while the game itself was rated 15 it was the Cut-Scenes and Full Motion Video which pushed it over the edge into an 18 rating. With foul language and many instances of this extreme violence we should possibly expect a certain amount of uproar when this game is finally released sometime in Autumn of this year. Until then stay tuned for news and information here at Electronic Articles.

Tink

15/07/06

 

Return to the Articles Archive 2006 here.

 

 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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