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Electronic Theatre Special Report: Preview: The Outfit: Destruction On Demand

            The first game in THQ’s Xbox360 release schedule is almost upon us. The Outfit: Destruction On Demand promises old school simple-fun gameplay mechanics under a next-gen hood. From the development team responsible for 2004’s Warhammer 40,000: Dawn Of War for PC,Electronic Theatre Image in a move not too dissimilar from the Advance Wars’ series recent home console holiday, Battalion Wars, The Outfit: Destruction On Demand offers strategy without over-complicating the proceedings for the player.

            The Outfit: Destruction On Demand is a pleasant change of pace for the Xbox360. Offering an experience not yet benefiting from a quench for it’s thirst on Microsoft’s newest arrival, the title sees an arcade-esque take on military combat with a strategy detailed by the players own taste for carnage.

            While the Preview Code is incredibly limited, the refinement in the title’s emphasis on instant-play is evident. Although at first newcomers may feel wholly disorientated by the amount of objectives in general play - build, attack, capture, defend, acquire funding - with only a few plays the options become second-nature. The Y Button launches a Purchase Wheel-Menu from which you may order-in reinforcements, vehicles, artillery and other resources to aid your battlefield dominance. The selection available currently is heavily limited – obviously THQ are keeping plenty of surprises for the final Release Code – but still we can see tactical decision being made in not only the placement Electronic Theatre Image of the units, but also the choices made in which units to purchase.

            With only a single gameplay-mode available, Strategic Victory, the Preview Code is clearly a taster, but even with the single option hours of fun can be filtered from both the XboxLIVE! and Split-Screen Multi-Player variations. The objective isn’t exactly precise, but defeating enemy units and capturing outposts generally puts you into the lead. Capturing buildings helps to reinforce the instantaneous nature of the title, with your only requirements being to remove all enemy units and hold the ground for about thirty-seconds in order to claim the outpost as yours.

            While The Outfit: Destruction On Demand may not be the best looking Xbox360 title – clearly falling when pitched against the likes of Perfect Dark Zero or Dead Or Alive 4 – there is very little cause for concern. The animation is tidy and there’s plenty of detail. The enemy AI is also worthy of note as, even in this incomplete code, it’sElectronic Theatre Image often hard to tell when at a distance if it’s the enemy you’re gunning at, or simply one of his AI counterparts.

            The Outfit: Destruction On Demand is certainly an offering with a difference on the Xbox360. A complete, early-90’s-esque emphasis on intense, uncomplicated gameplay sees THQ pushing for one of the best titles on the system, but with such a wide spread of titles such as Call Of Duty 2 and Tom Clancy’s Ghost Recon: Advanced Warfighter already hogging the war-inspired PHD’s of the Shooting genre, will there be room for an under-graduate?

Kev J.

09/03/06

 

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 Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to inquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
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© Electronic Theatre 2003-2006 - email: kjoyce@electronictheatre.co.uk