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Make sure you’re feeling sharp when Hotel Dusk: Room 215
launches exclusively on the NintendoDS this spring. From the makers
of
Another Code: Two Memories, this
compelling
and multi-layered mystery title thrusts players into the midst of a
gripping adventure, which they must unravel piece by piece to reveal
the hidden secrets. Hotel Dusk: Room 215 launches across
Europe on the NintendoDS on the 13th April, 2007.
Hotel Dusk: Room 215 is a gripping adventure which captures
all of the excitement of a good mystery novel. As the game
progresses, the immersive and intriguing storyline means players
will not want to put their NintendoDS down until they know what
happens next, just like a great book. To add to the literary feel of
this enthralling adventure, players must hold the NintendoDS
vertically like a book as they guide the main character Kyle through
his mysterious surroundings using the Touch Screen.
Players take on the role of retired New York cop Kyle Hyde, who
flees the Big Apple following his involvement in the disappearance
of his close friend, Bradley. Kyle now works as a salesman for Red
Crown Company in California and one night in December 1979 stops for
the night in a mysterious old hotel in the middle of the desert. It
soon becomes apparent to Kyle that everything is not as it seems.
The players must piece together the many missing elements of his
past that are entwined with the residents of Hotel Dusk, such as
Louis DeNonno a former New York pickpocket whose best friend was
killed by a man known only as ‘J’ and Mila, a mysterious young girl
with the same bracelet his best friend wore three years ago before
he disappeared.
Thanks to the NintendoDS’s dual screens, players can view the full
3D environment they are exploring on the left and a Map they can
navigate around using the Stylus on the right. In order to
investigate locations in more detail, players can ‘swap’ the view
and employ the Stylus to check objects and items of interest. This
unique feature provides players with a real sense of freedom in the
game as they can explore every inch of every room and leave no stone
unturned.
Puzzle solving is an important feature of Hotel Dusk: Room 215
and one that helps progress the
intricate
storyline. At the end of each chapter, Kyle recaps the important
clues and plot elements that he has discovered during his
investigation through a mini-quiz. Players can also take notes in
Kyle’s notepad using the Stylus – just like a real detective! These
elements all help to contribute to a longer, more intricate level of
gameplay than its predecessor, Another Code: Two Memories.
As things get tense and Kyle nears the conclusion of his adventure,
players will find their blood pumping faster and their nerves on
edge. Hotel Dusk: Room 215’s compatibility with the
NintendoDS Rumble Pak further adds to this excitement as the Force
Feedback coincides with vital moments in the game’s plot ensuring
the player’s complete immersion in this mind-boggling mystery. |