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E3 2008:

Wii: Monster Hunter 3

            The Monster Hunter series is revered by fans, and closely safeguarded by Capcom. The series has so far been benefit to a PlayStation2 release and two PlayStation Portable titles in Europe – of which, it is highly regarded that Monster Hunter: Freedom and Monster Hunter: Freedom 2 alone “saved” the PlayStation Portable system in Japan; a feat that not even the mighty Final Fantasy series was able to accomplish, despite also having pretty enviable sales figures. After the cancellation of the one-time exclusive PLAYSTATION3 title, Monster Hunter 3, and it’s realignment for Nintendo’s Wii, most were expecting to see it on show at this year’s E3, at least in video format.

            However, it was confirmed some days before the show that Monster Hunter 3 would not be available at any point. And so, you may well ask why Electronic Theatre has still decided to cover the title? And of course, that answer is one which many of our regulars will be very aware of by now: the lack of anything official doesn’t stop Electronic Theatre journalists digging, and finding tasty new titbits on your behalf.

            Being heavily advocated by Capcom as the official third title in the franchise – despite it lacking the common denominator of the series previous outings, by not appearing on a SONY console – Monster Hunter 3 was unveiled for Wii back in October 2007, by none other than Satoru Iwata. However, when it came to Capcom officially backing this statement, it was also mentioned that, while Monster Hunter 3 is a Wii exclusive, the Monster Hunter series as a whole is part of Capcom’s “multi-format strategy”. We were informed that the development team had been “working tirelessly” to make intuitive uses of Wii’s unique features in-game, however, we now believe that the title wasn’t shown in order to allow room for an additional title in the series to reach a point at which it is demonstrational.

            The PLAYSTATION3 version was canned, apparently, “Due to the high development costs of titles for PS3”, stated by Managing Corporate Officer Katsuhiko Ichii on Thomson Financial. However, with the sales of the series escalating above 4.5 million units worldwide, this may well seem like an unreasonable resolution. With this multi-format approach in mind, and the high sales rate of both the NintendoDS and Wii not only in Japan, but globally, could it be that a NintendoDS version is in the works also? When putting this to a Capcom representative, we were simply met with an expected “No comment.” Right now, all this is speculation; however, we would be surprised if Capcom didn’t have big plans for the series at the upcoming Tokyo Game Show, which takes place this October.

Kev J.

01/08/08

 

 

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