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E3 2008:

Xbox360: Final Fantasy XIII

            Perhaps the biggest news for the hardcore gaming audience at this year’s E3 that doesn’t concern delays, to the great annoyance of this market sector, was the fact that one-time Electronic Theatre ImagePLAYSTATION3 exclusive Final Fantasy XII will be arriving on Xbox360 simultaneously in the US and Europe.

            Immediately blamed for the issues concerning Final Fantasy Versus XIII, Electronic Theatre endeavoured to get the facts direct from the source. Firstly, we’ll cover the technicalities of the release. When discussing the issue of the Xbox360 release having a smaller capacity than that of the PLAYSTATION3’s Blu-ray disc, it was noted that SquareEnix currently are unsure as to how many DVD discs the game will arrive on, but the team are confident they can port Final Fantasy XIII to the Xbox360 without having to make cutbacks, looking into ways of compressing the audio and pre-rendered scenes without affecting the quality of their presentation.

            The Xbox360 will not receive a release of the title in Japan. Instead, it was announced that the team are “ready to start” developing the title for Xbox360. This has been taken by most – including ourselves – as a case of the company wishing to finish the PLAYSTATION3 version for release in Japan, before moving onto PLAYSTATION3 and Xbox360 localised versions for the US and Europe. You may believe this would delay the title quite considerably – and with SquareEnix’s reputation of often having a whole year between the Japanese and European releases of a Final Fantasy title, it’s likely this would cause quite a stir amongst European PLAYSTATION3 fans eager to get their hands on the game. However, SquareEnix insist that the Xbox360 port will not delay the arrival of the PLAYSTATION3 version outside of Japan. Separate teams will be working on each version and, with the Xbox360 version being a port of the PLAYSTATION3 release, the quantity of content will be identical. In-fact, SquareEnix are so committed to shortening the gap between releases on different continents that the European release will not feature any additional content that was not present in the original Japanese release.

            While the title was not playable at the show, SquareEnix was showing an extended version of the Trailer seen at Microsoft’s Press Conference behind closed doors. A handful of characters featured, but the SquareEnix representatives present were onlyElectronic Theatre Image prepared to comment on one, Lightning. Featuring prominently in the video – and, perhaps, a more-than-slight resemblance to the girl that featured in the video for Final Fantasy XIII’s original unveiling – Lightning isn’t actually her real name. Appearing mainly by herself in the Trailer, this was apparently a conscious decision. In a brief question-and-answer session with the game’s Producer, Yoshinori Kitase commented that, at first, Lightning refuses to fight alongside other, but then builds relationships as time goes on. Apparently, the Trailer was crafted around the themes attributed to the characters shown.

            Details on the Battle System are still thin-on-the-ground. Perhaps the greatest revelation came from the fact than enemies would be on-screen as with Final Fantasy XII, as opposed to randomly-generated. However, it’s been stated that Kitase believes he’s taken the best from the Battle System seen in both Final Fantasy X and Final Fantasy XII and “created something entirely new”.

            When explaining how Final Fantasy XIII continues the bloodline of the Final Fantasy series, Kitase reminisced with many of the press members present – during each of their elected sessions with the designers – about a discussion he once had with the series creator, Hironobu Sakaguchi. When asking what it was that made each new game in the series a true Final Fantasy game, Sakaguchi jokingly stated that “as long as you have white text on a blue background, you should be fine.” Final Fantasy XIII is a title moving with the times, and doesn’t feature white text on a blue background, yet still retains the look of a true Final Fantasy game. And, for the fans at least, right now that’s more than enough.

Kev J.

19/07/08

 

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