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Electronic Theatre Preview: Hail to the Chimp

            Gamecock, as a publisher, has received a lot of attention in the media lately. Whether it be due to their aspirational view of independent development, their increasinglyElectronic Theatre Image long list of noteworthy videogame titles or their attention-grabbing antics, Gamecock is a publisher that has come from nowhere to being placed squarely on the videogames map. And yet, they managed to do this before even releasing a single title…

            Forthcoming titles Velvet Assassin and Legendary have received mixed opinions from their respective previews, with your own Electronic Theatre believing the latter in particular shows promise. The first Current-Generation release from the publisher in Europe is Wideload Games’ – the team responsible for the humorous and often underrated Stubbs The Zombie: Rebel Without a Pulse on the Xbox - Hail to the Chimp, a Party Game in which players take the roles of candidates vying for election as the next King of the Animals, due for release on Friday, 19th September, 2008.    

Hail to the Chimp serves as a basic Mini-Game Compilation under the surface, akin to Fuzion Frenzy 2 and Viva Piñata: Party Animals. The gameElectronic Theatre Image features online and local Multi-Player for up to four-players, with any shortage in human opponents being substituted with Artificial Intelligence opponents. Ten Maps will be available in the final build, however in the version Electronic Theatre received only the first was available, with three different objectives.

            The setting was a stylishly colourful factory. The first objective simply saw players competing to collect the most Clams, which appear throughout the Map at random, but could also be knocked from opponents with attacks. As well as basic attacks on the X Button, players can team-up and do varying team-attacks, depending on their choice of characters, to cause increasing damage and split the proceeds. The second objective plays similarly, with the goal being the first to deposit seventy-five Clams in their Ballot Box.

            Further Maps, such as a waterfall and mountain, are due to arrive in the final build, and the interesting art style present here is intriguing enough to suggest some further attention should be paid to the title upon release. The characters – although occasionally clichéd – are colourful and perfectly representational of their agendas. However, it’s the presentation of the game Electronic Theatre Imageoverall the intrigues the most. Pseudo adverts running throughout a broadcast on in-game television channel GRR News, hosted by Woodchuck Chumley, with players being drip-fed political satire and self-referential humour that truly adds weight to the package.

            Hail to the Chimp’s presentation may confuse many, but will most likely be held alongside the likes South Park when suggesting its target demographic. In truth, the context of the humour is more likely to strike with fans of 1980’s sitcom The New Statesman or the oft criticized Brass Eye. While not being overly original in gameplay, Hail to the Chimp has an edge on it’s competition; not only does it offer a greater level of depth in it’s Mini-Games, but each action feels a part of the whole, rather than simply a dash for points. Hail to the Chimp is a promising prospect, despite the seemingly muddled market position, and should it perform well at retail it could open the door for more like minded, politically-minded humorous titles.

Kev J.

15/09/08

 

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