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Soul Calibur IV: Character Designer Speaks

Adding a further dash of hype to the soon to be released Soul Calibur IV for Xbox360 and PLAYSTATION3, Character Designer HideoElectronic Theatre Image Yoshie has released a statement divulging the aim of the design behind new character Algol. The full transcript is included below, poor translation-and-all, and while we anticipate the launch, you can check out trailers and screenshots over at Electronic Assets, or view the Xbox360’s Achievement List, as previously revealed by Electronic Articles.

 

“We aimed to make a character that is the “king” of an ultra ancient civilization and a character that obviously proves the setting of being the strongest character ever in SC series.

So, he’s wearing a costume from the ancient kingdom that isn’t recorded in history, and it was really difficult and troublesome to make the design of his costume as so just by looking at it.

The final motif of the amour ended up being the “bird,” but there were many other ideas like the lion, cobra, dinosaur and more. I believe the design combined dynamism and splendor, and is very cool.

His right hand glows red and his left hand glows blue because he holds the Soul Edge in his right and the Soul Calibur in his left. Also he has 10 kinds of weapons built in his body and shows a variety of fights never seen before, including flying in the air and sitting in the throne. I want people to have fun by his buzzard actions.

There was an idea for an additional option which he causes an off-site brawl with a pipe chair instead of the throne, but we were not able to put the idea in the game this time.

By the way, the Algol that shows-up in the opening demo is Algol when he was still a human. That’s why his hair has a different color from within the game. There are some more detailed differences, so please go on and find more differences on him for fun through the game.”

Kev J.

13/07/08

 

Return to the Articles Archive 2008 here.

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