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Unsung Heroes: NintendoDS
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Welcome to the first in a brand new series of articles
at
Electronic Theatre. After the response we received to last
month’s Gaming on a Budget, it was decided necessary to
follow-up
with an extended feature. So, in a similar vein,
Electronic Theatre has commissioned this, a five-part series of
articles looking at a handful of the top titles available for each
Current-Generation system. One system a week, for the next five
weeks. Nice easy Sunday morning reading.
However, if we simply picked the top five titles on each
format, there’d really be little point in reading this. No doubt,
the gaming public is well aware of the likes
Halo 3 and
NEW Super Mario Bros., and so, instead, we’ll be taking a look
at the five best titles for each format that you may have missed at
their original launch. Perhaps they were overshadowed by a bigger
title, perhaps you couldn’t find them in stock, or maybe you simply
weren’t aware of them. Whatever the reason, if we inspire you to
play just one of these games, our mission was a success.
And so, where to begin? After much internal debate, it
was decided that the fairest way would be to cover each format in
their alphabetical order. So today, we begin with the NintendoDS,
and the treasures it hides behind a lack of exposure,
misinformation, and some ridiculously awful box art.
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Contact
Many of you may know of Contact by proxy. From
the stable of Killer 7 and
No More Heroes, as well as
the forthcoming NintendoDS remake, Flower,
Sun and Rain: Murder and Mystery in Paradise,
Contact is a Role-Playing Game with a very big difference.
Entering the shoes of young
protagonist Terry, the player is tasked with locating the scattered
remnants of a professor’s extra terrestrial power source. Gorgeous
visuals an a unique charm exist throughout, with the action viewable
on the Touch Screen and the professor himself always available on
the top screen (in a pseudo-Super Nintendo Entertainment System
isometric fashion), dolling-out words if wisdom, sarcasm, or sheer
nonsense. The main adventure itself offers one if the most
innovative uses of the hardware yet seen in Role-Playing Games, but
then you add-in the stand-alone two-player side-quest (which does
aid the main quest, though is not necessary), and for a title
launched so early in the NintendoDS’s life-cycle, there seems to be
little to have come since that can stand so boldly on the
Role-Playing Game shelf.
Cookie & Cream
One of the most recently
released titles in our list; Cookie & Cream is most probably
the title which you would have heard the least about. A shame,
really, as it’s actually quite good. Bar the basic PlayStation-esque
visuals, Cookie & Cream is perhaps one of the most enjoyable
Third-Party Platformers released on the NintendoDS. Playing through
Levels on the top screen, the player must unlock doors, solve
puzzles and remove traps on the Touch Screen before continuing. It
sounds basic, but in play can be both infuriating and exhilarating
in equal measure, especially given the often ludicrously strict time
limit given to each Level. The two-player Single Card Download Play
option demands some tight teamwork, and can be more demanding than
the likes of
Mercenaries 2: World in Flames and Army of
Two within just one of its bite-sized Levels. |
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Deep
Labyrinth
Quite possible a case of the most misjudged box art
in history, Deep Labyrinth’s childish exterior belies its
wealth. Quite obviously aspiring to a bite-sized
Elder Scrolls
IV: Oblivion, Deep Labyrinth comes far closer than most.
A cocktail of Touch Screen features, most of which are perfectly
realised within the limitations of the system, the game’s Final
Fantasy resembling aesthetic is a perfect choice for the
handheld’s more limited processing capabilities, allowing for
constant switching between tight corridor gameplay and open-arena
combat. Deep Labyrinth is a title that rates very highly here
at Electronic Theatre, and is a NintendoDS Role-Playing Game
that no
Hardcore Gamer should overlook.
Viewtiful Joe: Double Trouble
Easily the biggest name in videogaming on this list,
Viewtiful Joe quickly died a rather gruesome death amongst all
but the most ardent of its fanbase. By the time Viewtiful Joe:
Double Trouble arrived on European shores, it was all but
destined for the bargain bins. However, overlooking a title that
compliments its host system so well, while staying true to the
dynamics of its home console predecessors, simply deserves a second
look. And that second look will reveal one of the most intuitive
Scrolling Beat-‘Em-Up’s on modern consoles. With the action taking
place on the Touch Screen, the player can swipe and tap to initiate
their VFX Powers – slowing down time, dropping items and interacting
with on-screen objects. The top screen displays a close-up of the
action, which often reveals new information and hidden objects.
Viewtiful Joe: Double Trouble may well be a game you’ve thought
about purchasing in that past, and now with it’s general
availability at a budget price, it may well be worth thinking about
again. |
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Warhammer 40,000: Squad Command
Those of you reading this who haven’t already purchased
Warhammer 40,000: Squad Command will probably fall into one
of two camps. The first, “Warhammer? No thanks.” And the
second, “It’ll never live-up to Warhammer 40,000: Dawn of War”.
Those of you in the first camp will probably never be convinced.
Those in the second are entirely right. Warhammer 40,000: Squad
Command was perhaps unfairly overshadowed by its PC stable-mate,
with both titles released courtesy of THQ; however the game
understands that it’s never going to be Warhammer 40,000: Dawn of
War DS, and so moves in an entirely different direction. Playing
on the unique features the NintendoDS offers, Warhammer 40,000:
Squad Command involves the player in deep and direct tactical
manoeuvres with a single squad. Perhaps the closet videogame yet to
replicating the Games Workshop experience on a console – competing
hotly with the recently released
Warhammer: Battle March
Xbox360 – Warhammer 40,000: Squad Command is a refreshing
alternative to Advance Wars for the NintendoDS strategist. |
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Kev J.
28/09/08 |
| Return to the Articles Archive
2008
here.

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