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SEGA of America, Inc. and SEGA Europe Ltd. have today announced
Let's Tap, a game that is blazing new ground in Nintendo Wii
control design. Developed by Prope, the studio that Sonic the
Hedgehog creator Yuji Naka established in 2006, Let's Tap
is the first product from the new studio to be released to in North
America and Europe. Developed exclusively for Nintendo's Wii system,
Let's Tap utilizes a ground-breaking control scheme where the
Wii controller is placed on a box or flat surface so that the
controller can detect minute vibrations. Players of all ages and
skill levels then tap the box or flat surface to interact with the
game; there's no need to hold the controller. Let's Tap is
slated for a summer 2009 ship for the Nintendo Wii in North America
and Europe.
"Let's Tap offers a new and innovative way of playing on the
Wii which only a videogame legend such as Naka-san could have ever
possibly imagined" Commented Gary Knight, European Marketing
Director SEGA Europe. "It's such a simple yet genius concept and
still easy to pick up and play, everyone will be tapping away before
you know it!"
Featuring five separate game modes with multiple levels and allowing
up to four players for multiplayer action, Let's Tap presents
an assortment of different finger-tapping challenges for players to
master. In Tap Runner players use differing finger tapping pressure
to make simple stick figure racers run through an obstacle course.
In Visualizer players are allowed to create dazzling fireworks
effects, dramatic paint strokes, amongst other effect as they tap
out different rhythm patterns that correspond to different effects.
Silent Blocks finds players taking turns removing blocks from a
large stack, tapping too hard will result in a collapsing stack of
blocks. Bubble Voyager allows players to fly through space, blasting
obstacles and enemies in order to reach the far stretches of the
universe. And finally Rhythm Tap allows players to time the taps of
their fingers to high energy music. |