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The Twelve Games of Christmas

            On the eighth day of Christmas Electronic Theatre brings you the eighth instalment in our The Twelve Games of Christmas feature series. The Twelve Games of Christmas is a new feature series aimed to highlight the best disc-based releases of 2008,Electronic Theatre Image one month at a time. Today, we take a look at August 2008, and finally see that summer drought take shape.

            Too Human was the biggest release in August 2008 for many reasons, most of which are rather uncomplimentary. A couple of adaptations of motion pictures, a well-accepted – though far from groundbreaking – athletics game and an intriguing yet flawed PC exclusive do not make for a release schedule that’ll stand-up in memory. In-fact, the line-up was so incredibly poor this month that each title included in the nominations has reached this point simply by virtue of their release date.

 

Honourable Mentions:

 

            Hellboy: The Science of Evil (Xbox360, PLAYSTATION3)

            The Mummy: Tomb of the Dragon Emperor (PlayStation2, NintendoDS)

 

Runners-Up:

 

            Too Human (Xbox360)

 

            Disappointing on many levels, Too Human was an enjoyable game experience, if entirely formulaic and considerably short. Hack-N’-Slash titlesElectronic Theatre Image are all about the Levelling and looting you may well say, but the uncanny similarity between most armour types and lack of random Level generation result in a game that inevitably become rather tedious.

            The vocal nature of the (self-?)appointed spokesperson for developer Silicon Knights, Dennis Dyack, lead to a ridiculous amount of criticism before the title had even arrived, and for those gleeful in anticipation only sought to raise expectations. Years of Press Releases and uneven public outings had created feature experiences of every aspect of the game - from the game’s environments, to the online Co-Operative play, to the weapon customisation - in the mind’s eye, and the disjointed reality of their inclusion was jarring in a way that only the most swollen games can be.

 

 

            Summer Athletics: The Ultimate Challenge (Xbox360, PLAYSTATION3, PlayStation2)

 

            Though neither as well presented as Mario & Sonic at the Olympic Games nor as thorough as Beijing 2008, Summer Athletics: The Ultimate Challenge is a reasonably enjoyable budget release. Though not exceedingly cheap on initial release, the twenty-six events and well paced Career Mode offer enough value for money to satisfy most Casual Gamers, and the Control Systems are mostly intuitive. The lack on any online functionality whatsoever may be daunting to some, but Summer Athletics: The Ultimate Challenge wasn’t the only title this month to ignore such a wealth of opportunity.

 

Best of August 2008

 

            Space Siege (PC)

 

            A SEGA published Science-Fiction Hack-N’-Slash title from the people that developed Dungeon Siege – Gas Powered Games – Space Siege was perhaps the most reliable title released in August. Even the experienced developer couldn’t overcome certain significant barriers, however, and Space Siege was yet another title launching to a mixed reception. Promising similar morale dilemmas, significant story, Role-Playing Game elements and exciting combat to the aforementioned Too Human, in a title sat squarely in the same genre, Space Siege at least managed to deliver on a few points of intrigue, if heavily dousing them in a thick layer of repetitiveness. Indeed, Space Siege may not exactly be a title to write home about, but in a month where the biggest news was that of a let down, there’s little more we could actually hope for.

Kev J.

01/01/09

 

Return to the Articles Archive 2008 here.

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