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The Twelve Games of Christmas

It’s the eleventh day of Christmas today, and that means it’s time for the eleventh instalment in The Twelve Games of Christmas. A feature series running every day on theElectronic Theatre Image twelve days of Christmas here at Electronic Theatre, The Twelve Games of Christmas aims to highlight the top performers of 2008 month-by-month, and help you decide what you should be picking-up in those January sales!

Having reached the eleventh edition of The Twelve Games of Christmas means that today we shall look at the disc-based releases of November 2008. Attempting to define last year’s November release schedule as any other than “incredible” is simply an exercise in futility. A wealth of games covering every conceivable taste across every format arrived on European shores – enough to please even the most discerning gamer.

The volume of games orientated towards the Casual Gamer has never been so substantial – most telling is the amount of music-based releases. Disney Sing It!, SingStar ABBA, Lips, High School Musical 3: Senior Year Dance!, Wii Music, Guitar Hero World Tour, Guitar Rock Tour and Rock Band 2 all arrived in November, accompanied by a host of quiz games including Scene It? Box Office Smash, Dinsy Think Fast!, Guinness World Records: The Video Game and BUZZ! Brain Bender. The Hardcore Gamers’ needs would be satisfied with Resistance 2, Mortal Kombat Vs. DC Universe, Alone in the Dark: INFERNO and Gears of War 2 for the bloodthirsty, Cradle of Rome, Professor Layton & The Curious Village and Dungeon Maker for those demanding a bit more mental taxation, and Tomb Raider: Underworld, Pokemon Ranger: Shadows of Almia, Banjo-Kazooie: Nuts & Bolts and Mirror’s Edge taking you on grand adventures.

With such a volume of games released in November 2008, it’s been a considerable challenge to decide on just a handful of titles to include in this feature. Below are Electronic Theatre’s top-picks of November 2008, and you’d be wise to look again at any that you haven’t picked-up already.

 

Honourable Mention:

 

                Professor Layton & The Curious Village (NintendoDS)

Banjo-Kazooie: Nuts & Bolts (Xbox360)

Tomb Raider: Underworld (Xbox360, PLAYSTATION3, Wii, NintendoDS, PC)

WWE SmackDown! Vs. Raw 2009 (Xbox360, PLAYSTATION3, Wii, NintendoDS, PlayStation Portable)

 

Runners-Up:

 

            Gears of War 2 (Xbox360)

 

            Straight into the “Runners-Up” and straight into a game Electronic Theatre Imagethat’s likely to cause controversy with it’s placement. Gears of War 2 is a fantastic creation – oozing to-tier design out of every pour – but there’s no denying it’s a clunky game. Perhaps to emphasise scale, the lumbering animations and tactical cover make Gears of War 2 a game of timing, as opposed to accuracy. Gears of War 2 has been devised for two Hardcore Gamers playing side-by-side, and is staggering in its ability to enthral when playing with friends. As a solo experience however, you can often feel as though a piece of the puzzle is missing.

 

            LittleBigPlanet (PLAYSTATION3)

 

            Again, undoubtedly a choice that will spark much debate amongst the Electronic Theatre community, LittleBigPlanet sits alongside Spore as perhaps the best Electronic Theatre Imagedefinition of the term “platform” within reference to software (and not in terms of genre). Some would argue that LittleBigPlanet goes further than Spore by allowing players to directly sample others work as if it were as simple as downloading a movie from the PlayStation Store, however others would suggest this system is more reflective of an online community less willing for experimentation and diversity. Both arguments, however, are quashed as soon as a gang of galloping phalluses march across the screen.

            LittleBigPlanet creates more than the toolbox of Spore, although it’s actually little more than a User Interface; a prettifying of typical (though incredibly simple) development tools. Whereas Windows allows PC users visual representations of files and documents, LittleBigPlanet gives players the visualisation of a LEGO brick world, snapping together their planned arrangement while the software confirms alterations and their viability on-the-fly, allowing a player to jump straight back in and test their creation. It may not be as deep as the likes of RPG Maker for PC, but it’s unquestionably easier to use and undeniably more fun.

 

            Sam & Max Season One (Wii)

 

            Third-Party games on Wii often suffer by comparison to Nintendo’s own titles. There are in-fact very, very few titles considered peers to Super Mario Galaxy, Mario Kart Wii and Disaster:Electronic Theatre Image Day of Crisis. No More Heroes and the Wii conversion of Resident Evil 4 were considered the line to be trodden early-on, yet little seems to have actually followed in their footsteps. Sam & Max Season One may not be adult in that of its aesthetic, nor its morality or by virtue of its gameplay; however, the wit incorporated into the game is on a level that nay discerning videogame player in their twenties can wholly appreciate.

            Devised in a similar manner to animated series such as The Simpsons and Family Guy, Sam & Max Season One features comedy that will appeal to children as well as social commentary that will make most adult gamers chuckle to themselves for quite some time. A Point-N’-Click adventure (previously available on WiiWare, the merits of it’s disc-based release certainly open a new discussion about the suggested success of downloadable services) with an inspired Chapter service shadowing Alone in the Dark’s decisive system, Sam & Max Season One has been labelled “Videogaming’s first Sitcom” for a reason.

 

Best of November 2008

 

            Left 4 Dead (Xbox360, PC)

 

            The seemingly slight on-disc offering, the one-trick gameplay and the fairly dated presentation no doubt have put many off. However, none of these issues mar theElectronic Theatre Image simply astounding gameplay values of Left 4 Dead. Co-Operative gameplay has been said to have been a benchmark of 2008, with Army of Two and Tom Clancy’s Rainbow Six Vegas 2 upping-the-ante early-on in the year, and Gears of War 2, Mercenaries 2: World in Flames, Fable II, Resistance 2, Command and Conquer: Red Alert 3, Saints Row 2 and Fable II all featuring Co-Operative play as a predominant gameplay mode, and yet the best has quite clearly been saved for last.

            Left 4 Dead not only encourages co-operative play, it scolds you for being selfish. With hordes on zombie vying for your blood, it’s tough to be one of the survivors at the best of times, but when the Special Infected lie-in-wait, there’s little a sole player can do. The Xbox360 versions’ Achievements are based entirely around this strict requirement, with all four players needed to work together for that all-important GamerScore – no matter whose profile it will eventually end-up being unlocked on.

Playable in Single-Player, two-player Split-Screen or four player online/System Link, with Artificial Intelligence filling-in for any missing numbers, the four campaigns hold plenty of replay value. And then there’s the Versus Mode, allowing up to eight players to compete in teams of two, with one group of four survivors, and a second group acting as the Special Infected. For many people, it was a very violent New Year.

Kev J.

04/01/09

 

Return to the Articles Archive 2009 here.

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