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Xbox360: A Tale of Two Markets

- A Report from the US -

The Xbox360 is an odd entity of success. Not to come off as bashing the system, but with the overly expensive controllers (having less functionality than both theElectronic Theatre Image PLAYSTATION3 SIXAXIS and Wii Remote), inconveniently priced storage devices, red rings of death and the high-priced Wi-Fi Adapter (one that can only be purchased specifically for the Xbox360) it’s quite puzzling to see the figures for the console race, thus far.

In North America, despite the fore-mentioned flaws, the Xbox360 has a sizable lead over the PLAYSTATION3. It’s nearly a 2-to-1 lead. It’s no doubt this is due to the price facilitated toward a varying market of gaming consumers, and the superfluous marketing tactics Microsoft has employed to sell their latest console.

Also, Master Chief and his machismo mascot friends, all filled to the brim with action-oriented testosterone, can’t be discounted either. Halo, Gears of War, Crackdown, Tom Clancy’s Ghost Recon: Advanced Warfighter, Tom Clancy’s Rainbow Six Vegas and dozens of other games geared toward the 14-year-old boys and post-pubescent man-children, has garnered Microsoft scalable opportunities for success.

Leveraging many of the Xbox360 games with the XboxLIVE! platform has also helped push Microsoft further into the mainstream of movies, television and even other Massively Multiplayer Online (MMO) games. Frequently, it’s not uncommon to find a hunting party on an MMO standing around, chatting it up about other games they play, usually including one of the three Halo shooters. Many young-males in North American have either heard of Halo, played it or own it. In fact, I’m not sure what it’s like across the pond, but Master Chief was on soda cans, cereal boxes, hygienic products, clothing apparel and everything else in between right before and after the launch of Halo 3. That let’s you know just how much the Xbox brand and its iconic mascot have permeated mainstream consumerism.

And while Gears of War may not have breached into the everyday American home like Halo, it certainly left a big enough impression to grace the Electronic Theatre Imagelikes of news on a day-to-day basis for just about every American online gaming publication leading up to its launch. Heck, it wasn’t just the second Gears of War game that was all about hype, the original game was so overly-promoted by Microsoft I almost decided to stop writing about it on the day of its release.

For the most part, though, Microsoft has gone over and beyond to push the Xbox brand into North American homes. It’s still more commercially advertised than the PLAYSTATION3 and Wii and it carries one of the larger sections in most retailers for software. Microsoft’s goal of making a new console stick certainly hasn’t failed in North America, despite the poor performance in Japan and mediocre sales in just about every other region worldwide.

There’s no doubt, though, that if it weren’t for North America the Xbox360 would have been dead in the water. Microsoft has ensured that they won over the North American market from the PLAYSTATION brand this generation, and they did so with an impenetrable and perpetual marketing force.

William Usher

02/04/09

William Usher is the Assistant Editor at Blend Games, and has worked as a writer within the videogames industry for six years.

 

 

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