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Ten
points to anyone who knows what Spongebob Squarepants is all
about. A talking yellow sponge living in a town underwater…
What? Still, it does have a huge cult following, tons and tons
of merchandise and several celebrity fans; so it obviously
appeals to some. God knows why. But still, since it is a firm
favourite with kids of all ages, and there is a lot of
associated merchandise available, there was always going to be a
game… or twenty. In fact Spongebob Squarepants: Lights,
Camera, Pants! is the fifth to be released for the Game Boy
Advance, a system which has unfortunately become synonymous with
this kind of children’s title. As a title published by THQ - a
company which seems to have gone from strength to strength in
the past year - expectations are high, however, since it is a
licence tie-in game, it would be foolish to expect too much.
Spongebob
Squarepants: Lights, Camera, Pants! is an odd kind of game
when it comes to defining its genre. Although the game is
primarily a 2D Platformer, there are several Mini-Games which
are played throughout the story and are unlockable in the
games’ Shop. These include a couple of Driving games, a Rhythm
game and a game which features your character making a burger;
they are varied and help to keep the game fresh - it’s just a
shame they’re not very good. The main sequence of the title
entails four Worlds, each with four Levels which seem to be of a
very standard format. They feature only a few enemies - many of
which are reused from previous Levels - and tend to look out of
place toward the end. This is first of many things that tend to
make you think that the developers rushed this game in order to
release it with the home console titles. In order to complete
these Levels you are given four characters from the Spongebob
universe, including Spongebob himself, each with two Hit-Points
and different skills – quite similar to Teenage Mutant
Ninja Turtles: Back From The Sewer on the original Game Boy.
This means that you effectively have eight Hit-Points for each
Life from the start of the game in which to complete the games
short and simple Levels. There is also no need to change
characters at any time except for personal preference as all
Levels can be completed with any of them. Needless to say, this
makes the game incredibly easy and it’s possible to plough
through the game in a paltry two hours without even using up a
single Life. Hardly a game to keep children occupied for any
length of time.
The
mini games are a very hit-and-miss affair, although the burger
making game and 2D Driving game are reasonably amusing, the
pseudo 3D Driving game and Rhythm game are dire. The 3D driving
game is used only once, thank god, and involves driving in a
straight-line behind a badly drawn blob and does not really
provide a challenge, let alone any fun. But the prize for worst
part of this already poor game goes to the Rhythm Mini-Game. Not
only does it seem incredibly hard for this game, but its’
controls are mapped terribly, resulting in the L and R button
acting sluggish, throwing you completely off-beat. To say it is
frustrating is an understatement o f the highest calibre.
Graphically
this game would not be impressive on a SNES. The animation is
ok, but the backdrops are bland and uninteresting. The first
World is a perfect example of this, a grey background with a few
rocks drawn in and the occasional enemy thrown in from
time-to-time. The Level design is poor and bland, you will know
that all you need to do is move from left to right or upwards in
the usual 2D Platform tradition, however, without any variation
in the tasks required to progress . The sound is forgettable and
adds nothing to the game. The one point when sound is essential,
the Rhythm Mini-Game, seems very uninspired and tinny, even for
a Game Boy Advance title. To exaggerate problems further this
game also has a Loading Screen - unheard of and more than
inexcusable on a Game Boy Advance.
You
would think that the Spongebob Squarepants humour and story
could make this title at least bearable. Unfortunately, the
story is very generic and just involves you repeatedly finding
Mermaidman who seems to get lost for absolutely no reason. In
the end the story makes little, if any sense and joins the
long-list of parts of this game that were obviously rushed.
There are also a few unlockables available but it’s doubtful
you will care. However, being a game based on such a successful
franchise, Spongebob Squarepants: Lights, Camera, Pants! will
inevitably sell very well. But if Santa is looking to Spongebob
Squarepants: Lights, Camera, Pants! for a present to get the
little ones this Christmas, they had better have been very bad
this year.
 
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