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Over The Hedge

Over The Hedge is the game of the movie from DreamWorks. This 3D Platform title tells the story of some woodland animals whose habitat is about to be destroyed by a sinister lady named Gladys, Electronic Theatre Image so she can have a swimming pool in her back garden. The animals decide if they can get some endangered species to live in the forest then the construction workers wouldn’t be able to knock down all the trees, and so, the adventure begins.

The main aim of the game is to convince these rare creatures to move-in by stealing the items they have requested from the houses which surround the woodland in which the animals live. You take control of three different animals; RJ the raccoon, Hammy the forest squirrel and Verne the turtle, each of which have different abilities. RJ seems to be the standard character, who can jump a moderate height, pick-up items and pick locks of the various boxes you find in the different houses with the help of a Stethoscope. Verne can retreat into his shell and be used as a projectile to throw over areas too high to jump to or hit Switches which are out of reach, however he is quite a slow moving character and cannot jump very high. Hammy, on the other hand, can jump the highest of the three and can dash fast, overcoming obstacles and traps others can’t; he isn’t able to carry items like the others on account of his size. Very often two characters will be sent in together in order to complete the Missions which require a certain degree of swapping between characters - which sometimes work better than others.

This game makes plenty of visual use of two screens with the top screen showing a view from just behind the character. This can be changed into First-Person view by clicking the Left Shoulder Button, although you can only lookElectronic Theatre Image around rather than actually move which seems to have little purpose and is very rarely used. Unfortunately the camera feels too low-down and many items become obscured so that very often it is easier to use the Touch Screen - which gives a top-down view - to see where you are going and see who or what is just around the corner. The Touch Screen also shows you the line-of-sight all humans and pets have. Avoiding these lines-of-sight is essential to survival as the pets will maul the characters and knock them out, and the humans will either take photos for the dreaded taxidermist or shoot you with tranquilizer guns.

                Levels are focused around the three streets and the construction site which back onto the forest, which in itself acts as the HUB for the whole game. You cannot move freely around the streets, each of them is shown on the Touch Screen and a simple tap on a house is all you need to get into it. Once a Level is completed you can revisit it with other characters to forage for food, but this isn’t compulsory and really serves to add little to the game, except a shallow attempt to add longevity to this title.

The enemy A.I. is laughable at best, infuriating at worst. You can just touch on an enemy’s line-of-sight and they won’t register you are there. They all follow set paths and rarely deviate from these unless they are following you or decide to stand in a set place for a while. It kind of destroys the whole point of having a Detection-Radius, even though these occurrences happen infrequently.

The Missions themselves usually involve the theft of possessions from people’s houses, avoiding the family pets and all the humans who obviously wouldn’t want a dirty raccoon or a red squirrel in their home. There isn’t much variation with the Levels with only a couple of timed Missions and ones which involve throwing stuff out of windows. Electronic Theatre Image If you get caught by humans or one of the security cameras (people from this street really are extremely hostile to cute forest animals), if they don’t try and take you out themselves chances are the taxidermist will come by the house in order to turn the little raccoon into a hat or purse or something. The Difficulty Curve is very slow, with little change within the Levels until right at the end, where there is a Difficulty Spike which makes it challenging all of a sudden!

Graphically, it’s not NintendoDS’s best effort, it’s passable yet there are many so instances of Polygon Pop-Up and Misplacement; especially on traps - one cannot help but wonder if they paid any attention to it whatsoever. In one instance the character was standing next to three electric fences and they just disappeared! Even when shocked by one of them, they remained invisible.

The sound is little more than comfortable too. The music is the same most of the way through and offers little imagination, with the music only changing when there is mortal danger to the character. The characters also utter various squeaks, squeals and catchphrases at different points which, although not annoying, offer little to endear you to the characters plight. One feature which does show a little effort even if not used a great deal is the ability to use the Microphone to attract the humans attention and wake-up unconscious characters. This can be switched on-and-off at will, Electronic Theatre Image so outside noise does not set it off, very useful for if you happen to be playing in a noisy environment.

The Multi-Player option, although offering Single Card Download, isn’t ever so interesting. You basically run around collecting pieces of fruit, the person who collects the most wins. The different character attributes are lost so all the characters are standard and after a few games it becomes very boring and is certainly not one you will be playing over-and-over again.

Over The Hedge doesn’t really offer us anything new or exciting for the NintendoDS. You will be a little disappointed in the lack of use for the Touch Screen, the Map being perfect opportunity to utilise the Touch Screen for movement. However the only purpose it served was to lock onto a target to throw Verne into, and to change the characters and Microphone Settings. Even though this game is clearly aimed at younger players it offers such little variation even children may soon become bored with the title, as the objectives do remain mostly the same with the exception of the final Level. Even if you are crazy about the movie, this is a lack-lustre title which maybe should be left on the shelf. Electronic Theatre Image

Tink                                                                                                                                          Reviews Score Table Interpretation.

07/07/06

Check out the current debate on Over The Hedge here.

Get the latest Cheats and Tips for Over The Hedge here.

Buy Over The Hedge here

Return to the NintendoDS In-depth Reviews Archive here.

 

Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to enquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
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