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Race Driver: Create & Race

Codemasters released the first in the Race Driver (from the bloodline of the TOCA: Touring Car series) ensemble for Nintendo’s incredibly popular portable Electronic Theatre Imagegaming platform the NintendoDS in September 2007. Developed by Firebrand Games, the game boasts thirty-two real world circuits and twenty-four officially licensed racing cars.

The main portion of the game is the World Tour Mode, in which you compete in Championships against Artificial Intelligence opponents with a pre-selected car. When each Championship is completed the next Tier is unlocked, allowing you to fight it out against harder opponents. Once the World Tour is completed you unlock an even bigger challenge, the Pro Tour - the World Tour on steroids. You take damage more, are forced to manually change gear and the A.I. is ramped-up a few notches.

There is also Simulation Mode which contains Free Race, allowing you to face off against A.I. cars on the track of your choice, with the car of your choice. Time Trial Mode – in which you attempt to set the best Lap Record on a circuit – is included, and there is also a Challenge Mode which serves as a tutorial.

If you do not have a magical talent for Arcade-influenced Racing games, you will find this game ruthlessly difficult. The A.I. take every corner perfectly and are never forced to take a Pit Stop, so one small mistake sends you plummeting from first place all the way to eighth. A few knocks and your car is reduced to a twenty-mile-an-hour trundling mess, with handling like an elephant on skis. However, while being far too sensitive, the Damage System does has more depth than the typical NintendoDS Racing affair. If you damage your steering, your car’s turning ability is reduced. If your engine takes a few too many bumps your speed and acceleration take a beating. It’s quite an effective system, clearly borrowing heavily from Codemasters’ 2006 Current-Generation offering, Colin McRae: DiRT ; it’s just a shame the developers hadn’t made your car a little bit tougher than candy floss.

As you advance through the Tours and complete Challenges you earn Reward Points. These can be used to unlock decals for use in Multi-Player, which isn’t much use as the online community is non-existent, at the best of times. There are a few bonus Championships and Challenges to unlock using your Reward Points adding a bit more depth to the replay value.

The Track Designer included in the title is what pushes this game above the competition, with the ability to create your own tracks and Electronic Theatre Imageactually race on them. This is also where the Touch Screen comes into its own, as you easily flick another track piece from the palette onto your own customised track. It’s surprisingly deep; more than just drawing a few lines. You can choose the background scenery, buildings to gaze at as you fly straight into another wall, and even a skybox. Reward Points are also used here to unlock new features, and will no doubt be where most players head after getting a few more in the bank.

The epic sound of super powered cars rocketing round corners, smashing into walls and charging down the last straight before the finish is, unfortunately, non-existent in this game. Most cars make a small droning sound and a pathetic ‘thump’ when they smash into walls at 150mph, and an annoying screeching noise when skidding round a hairpin corner. With repeating Lounge Music when faced with a Menu and no music while racing, most will probably play with the sound turned off.

Somewhat making-up for the poor sound quality, the visuals are very sharp for a NintendoDS game, with great, colourful Car Models and good textures on the track and its surroundings, the game can really give you a sense of speed. And best of all, it runs at a constant, gorgeous 60fps. An unfortunate issue, however, is one with the Camera. Sitting far too low, it’s hard to see much of the track beyond two car lengths ahead, and impossible to see that deadly corner sneaking up on you. A Map is included on the Touch Screen, but acts more as a band aid than a remedy. A Bumper View is included, but few will find this approach any easier.

Race Driver: Create & Race is a solid Arcade Racer if you can get past the insane difficulty. With plenty of unlockables, Single- and Multi-Card DS Download Multi-Player, Free Race and Time Trial Modes and the deep Track Designer;  it has a huge replay value and is perfect for whipping-out on the train for a few minutes, rather than a few hours.

 

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Tom.                                                                                                                                        Reviews Score Table Interpretation.

13/07/08

Check out the current debate on Race Driver: Create & Race here.

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