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50Cent: Bulletproof

Love him or hate him, Curtis “50Cent” Jackson is probably richer than you. And, like all rich people, he’s fairly keen on getting richer. With people, and by people we mean teenage girls, buying his records by the bucket load, there is obviously huge scope for Fiddy to expand into other media areaElectronic Theatre Images and further take advantage of people’s stupidity, sorry, loyalty. Cinemas across the country are currently showing Get Rich Or Die Tryin’, Fiddy’s first Feature Film that, although hardly critically acclaimed, is going to make him a whole load of cash. Bet you wish you’d been shot nine times now don’t you? Anyway there’s a film so, you knew it was coming, there’s also a game. By now you are either very excited that your idol has his own game, or pretty angry that the PlayStation2 and Xbox probably have yet another dodgy Third-Person Action game with less charm than a box of rabid lepers. But not every game by a celebrity has been a tragedy - think of Vin Diesel’s The Chronicles Of Riddick: Escape From Butcher Bay or Tony Hawk’s never-ending stream of skating releases - so perhaps, just perhaps, 50Cent: Bulletproof might be alright.

As mentioned, 50Cent: Bulletproof is a Third-Person Action game. No surprises there then. You play as 50Cent and shortly after the start of the game you are shot in the back, you guessed it, nine times. From then on the premise of the game is to find out which callous individual decided to do this to you and sort them out in the most vicious and Gangsta way possible. At least it’s probable this is the plot, since the story is a little disjointed, a shame considering they managed to get Soprano’s writer Terry Winter on board. Levels are made up of several areas with a Checkpoint at the start of each, a tried-and-tested system, but one that suits the game well. Unfortunately, the unnecessary Loading of the area every time and the occasional Cut-Scene you can’t skip means that the game can get a little frustrating on the Normal Difficulty Setting. Since 50Cent is a Gangsta you’ll be shooting a whole load of people in order to achieve your goals. Keeping your Targeting Reticule in the same place, naturally, causes your accuracy to increase, however, this is very difficult due to some interesting AI. Instead of using cover or getting themselves into Electronic Theatre Image strategic locations, the enemy characters run around madly shooting their weapons in your general direction. This means that achieving accuracy is very difficult since you will be forced to fire back in the same random fashion or run-up to them, possibly screaming, and shoot them in the face. Fiddy does not really live-up to his “bulletproof” name - and will die frequently if this method is used - making 50Cent: Bulletproof a pretty dire action experience.

Fiddy can use cover by the use of the Square Button near a wall. However the same Square Button doesn’t release him from Cover Mode; instead pushing away from the wall with the Analogue Stick does. This can make moving in-and-out of cover somewhat of a chore but then there really isn’t any point in using cover, since the AI insists on running about like monkeys on acid, often beyond the point which you are covered. You can dual-wield weapons, but then these days what game doesn’t offer that function? The other members of G-Unit, with the exception of the girl that no one remembers, feature in 50Cent: Bulletproof complete with ropey AI and strangely the ability to shrug off bullets, grenades and probably A-Bombs. Each has a different skills you‘ll need to utilise to complete the missions but some bad AI means that they frequently get stuck further compounding your irritation. You can also rob felled opponents by pressing Square, but since you’ll want as much cash as possible, you will be robbing everyone, so it would have probably been better if you picked up the cash automatically. But then that wouldn’t be as Gangsta, would it? Cash is used for two main reasons; buying supplies and unlocking 50Cent related features. There doesn’t really seem to be much point in Electronic Theatre Image buying weapons from Grizz, played by Dr Dre, since you’ll pick up more than enough hardware during the Missions. The Street Doctor sells the vastly more useful health replenishing goods, but the real reason for saving cash is for the unlockables. 50Cent: Bulletproof does feature a lot of Fiddy’s music and videos, and this is arguably the best reason to own this game.

50 Cent: Bulletproof’s graphics are reminiscent of Predator: Concrete Jungle in that although the actual character models are very good looking, the enemies and environments are bland, dark and generally uninteresting. Enemy models are re-used throughout the game without much variation and in general, are pretty boring to look at the first time, let alone the fiftieth. Sometimes the game’s environments are so dark it borders on impossible to see your enemies let alone hit them. Shooting people has never been this boring. Group this with some Invisible Walls, Polygon Cross-Pollination and occasional loss of Frame-Rate and you start to wonder if Fiddy programmed this game himself. Considering the amount of space on a DVD, it seems sloppy that the Music Videos including are as grainy as they are, as the 50Cent extras are easily the best part of this wholly unoriginal package. The sound is probably the best part of 50Cent: Bulletproof. The game features many songs from 50Cent and his homies and can be listened to at any time during play. However, if you move from one area to another, the track you are listening to restarts meaning that you will be listening to the first ten seconds of Candy Shop many, many times. Although the plot is a little confusing, the Voice Acting from most of the cast is not too bad. As you might expect, 50Cent: Bulletproof features a lot of swearing but it does seem in context with the nature of the game. The sound effects for the guns are also ok, but really nothing too special.

To put it plainly, you do not want this game unless you are a 50Cent fan. If you are, you may be disappointed by the bad gameplay and grainy videos. However the large amount of G-Unit unlockables do make this a good purchase for the 50Cent hardcore, if they can stomach playing through the Missions again and again in Arcade Mode to get the cash need to buy them. 50Cent: Bulletproof should never have been billed as a game. As a 50Cent DVD, it’s ok, but if you want an Action game that is actually fun, this is the last place you should look. Electronic Theatre ImageElectronic Theatre Image

 

G-man                                                                                                                                   Reviews Score Table Interpretation.

29/01/06

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Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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