tl.gif (159 bytes) tr.gif (156 bytes)
bl.gif (158 bytes) br.gif (158 bytes)
The Electronic Theatre
home guest book articles forum trix offline shop online shop links
You are here » Electronic Articles  » In-depth reviews archive » PlayStation2 » The Chronicles Of Narnia: The Lion, The Witch And The Wardrobe
 
Hardware Manufacturers

Nintendo

Sony

Microsoft

 

tl.gif (159 bytes)

Welcome to the Electronic Articles:  In-Depth Reviews Archive

 

tr.gif (156 bytes)

Electronic Theatre Image

The Chronicles Of Narnia: The Lion, The Witch And The Wardrobe

It has got to be annoying at the very least, you get back from MFI with your new cupboard unit, spend three days trying to put the damn thing together, only to find that the sodding thing has a gateway to another world in the back. Bloody M.D.F. OK, perhaps that is not exactly the plot of The Chronicles of Narnia:Electronic Theatre Image The Lion, The Witch and the Wardrobe, the newest blockbuster film from Disney, but, goddammit, it would make a great movie!

Being yet another film tie-in, expectations here at Electronic Articles are not exactly high, but it is always nice to be pleasantly surprised. The Chronicles of Narnia: The Lion, The Witch and the Wardrobe for the PlayStation2 has launched as a home console 2005 exclusive releases, thanks to a deal between SONY and Buena Vista games. The title closely follows the plot of the aforementioned film and allows you to control the four children from the motion-picture; Peter, Susan, Edmund and Lucy, as they attempt to free the magical land of Narnia from the icy grip of the White Witch. Cue talking animals, mythological creatures and the very definition of an Ice Queen. So how does it play?

Most of the Levels give the player between two and four of the children to control. The boys, Peter and Edmund, work as the close-combat characters utilising a variety of swords and sticks, Susan attacks with a variety of projectiles and Lucy acts as the group healer. Each child also has a selection of different skills which are used to solve the games puzzles and all children can “team-up” with one other child for Electronic Theatre Image access to another set of skills. For instance; Susan has a variety of projectile attacks available on her own but “teaming-up” with Edmund, her little brother, allows her to swing him round while he violently kicks any enemies nearby. Probably not something the NSPCC recommends for unruly children. Throughout the game there are dozens of opportunities for the player to use the four children’s unique skills in order to solve the games many puzzles and generally the puzzles seem well thought-out and logical. However, unfortunately the AI of the children not being controlled by the player is ropey to say the least; one minute they will be doing almost all the work for you but the next they are aimlessly walking around in circles leaving you to fight off the entirety of the enemy forces single-handedly. However there is a way of getting round this, plug another controller in and a friend can take control of one of the children - a nice touch, and one that would definitely make the game a lot less frustrating.

Throughout the game you will find Coins. These Coins can be used to buy extra abilities as they become available for the four children. These include extra damage, extra health, Electronic Theatre Image increased effectiveness of skills and special combo attacks. This system seems a little tacked on at the start as you can easily buy all of the skills with the Coins, however, later in the game it becomes apparent that unless you go searching through every random piece of scenery, you will not find every one and as such will only be able to buy a couple of the later skills on your first trek through. This method not only allows a little specialisation in this fairly basic RPG, it also adds a few hours to it as all Levels can be replayed after you have finished the story.

There are also to other collectables available. The first are Red Shields, hidden in each Level, finding them allows a higher-percentage of game completion which in turn unlocks Bonus Content; such as a film of the characters recording their voices for the game and Bonus Levels. Unfortunately the Bonus Levels are simply previous Levels with differing objectives - usually survival for a Electronic Theatre Image certain amount of time. The other collectables are the statues of Narnia’s creatures which need to be hit to be activated and, although it seems the creatures are for little more than unlockables, they are in fact also used to buy re-enforcements in the penultimate Level.

Graphically this game it quite pretty. The characters are rendered to a good standard for the PlayStation2 and are animated well. The backgrounds are really what steal the show though. They translate the world of Narnia very well, especially in the later levels when there are literally hundreds of creatures in the background - an effect that seems woefully underused on this generation. The game also features a lot of footage from the film which is seamlessly faded into in game graphics in a similar way that was featured in the Lord of the Rings games. Needless to say, if you do not want to spoil the viewing of the film, you should not play this game till afterwards. The sound and voice acting is also top notch, although that was to be expected as most of it is borrowed from the widely appreciated movie.

All-in-all, The Chronicles of Narnia: The Lion, The Witch and the Wardrobe performs well for a movie tie-in, but what Electronic Theatre Image about as a stand alone game? Well although it does most of its features pretty well it just is not particularly groundbreaking or original. It features a limited combat system that works reasonably well, but not as well as Spartan: Total Warrior or God of War. The different skill system of the different team members has also been used countless times and in all honesty does not feel like an RPG. It also has a crazy difficulty curve; which is more of a series of spikes than a curve as some Levels seem to jump radically up in difficultly, before coming down for the next. Perhaps this is due to it trying to be a faithful recreation of the movie but regardless does disrupt the flow of the game somewhat. If you are a fan of the movie or are looking for a game for children this Christmas, you will not feel guilty if you buy this beacon-of-hope in the endless sea of shoddy film tie-in filth.Electronic Theatre Image

 

G-man                                                                                                                                  Reviews Score Table Interpretation.

26/12/05

Check out the current debate on The Chronicles Of Narnia: The Lion, The Witch And The Wardrobe here.

Get the latest Cheats and Tips for The Chronicles Of Narnia: The Lion, The Witch And The Wardrobe here.

Buy The Chronicles Of Narnia: The Lion, The Witch And The Wardrobe here

Return to the PlayStation2 In-depth Reviews Archive here.

 

 

Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to enquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
Xbox
xbox.gif (6131 bytes)

 

PlayStation 2
playstation2.gif (5681 bytes)

 

GameCube
© Electronic Theatre 2003 - 2005 - email: kjoyce@electronictheatre.co.uk