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Panzer Front Ausf.B

Panzer Front Ausf.B bills itself as the only Tank Simulation available on the PlayStation2. Developed by Enterbrain, Panzer Front Ausf.B has been published in the UK by 505Electronic Theatre Image GameStreet, who have been pushing several innovative titles in recent months. These include 10,000 Bullets, Harvest: Fishing, Bujingai Swordmaster, Fighting Angels, Michigan: Report From Hell, Aces Of War and Guilty Gear Isuka. These titles, among others, have helped maintain the diversity of releases available on the PlayStation2 over the 2005 Christmas period, and, as the only Tank Simulator, Panzer Front Ausf.B, certainly fits the bill.

However, the reason behind the lack of Tank Simulators quickly becomes clear once playing Panzer Front Ausf.B. The majority of war games seem to have accepted that accuracy regarding tank warfare should be dropped in favour of attaining a more playable and resultantly enjoyable game. Panzer Front Ausf.B has however sets its crosshairs directly on accuracy. Overall it seems largely successful in achieving this goal. There is a overwhelmingly endless supply of background information and stats on each individual tank model, as well as detailed historical narratives surrounding each Mission.

The gameplay also seems to be a reasonably accurate simulation of tank warfare. However this is not necessarily a good thing. It is through this accuracy the game becomes almost unplayable and completely devoid of enjoyment. The tanks move agonizingly slowly; it can often take the majority of a battle to drive through the barren terrain just to get within sight of any enemy units. You do have the opportunity to change the engine, but the only choices are normal or 500%. The higher of which is comically fast and seems to lead to certain death pretty quickly. The time spent simply driving is quite probably the weakest point of the game. Electronic Theatre Image You can however set the options for the tank to be driven there automatically and sit back and have a cup of tea while you wait.

 Panzer Front Ausf.B fares slightly better on the shooting side of things. Your tank starts off with several varieties of ammunition, depending on the nation and tank you have selected to use. These range from; Armour Piercing-High Explosive, to a good old Machine-Gun. A tap of the Circle Button activates a crosshair-screen, which enables the player to identify a target, select his or her preferred form of ammunition with the Right Analogue Stick, and finally to fire with another tap of the Circle Button. However, shooting is not quite as easy as it might seem. Different methods have to be mastered to use different tanks, as the crosshairs and ammunition varieties differ. In addition multiple extra factors come into play. If you don’t consider the effect of gravity you are much more likely to see the trees behind your target fall, or the mud in front of it churn up. It is also important, when firing at a tank or other armoured vehicle, to aim at weak points. When you are down to your last High Explosive round, you can simply aim at your foe’s tracks and leave them immobile, easy prey for your other units. The Machine-Gun proves particularly satisfying when recreating the Somme on a small scale every time the enemy has to bail out of a troop carrier.

The sound is also a pretty accurate. The battlefield is full of the sounds of engines and gunfire, with the occasional aircraft passing overhead. The odd natural noise, such as birds is also heard. This does however become a little tired, and the game would perhaps benefit from some atmospheric music. The sound is not a major aspect of the game, and consequently doesn’t affect it overly much.

The graphics are however another matter. Time has obviously been spent crafting the tanks as recreations of WWII models, and although they don’t look too bad, they are a little disappointing on a console like the PlayStation2. The movement however looks frankly abysmal. The tanks seem to move across the ground in small blocks rather than smoothly, and the camera movement is the same. There are also plenty of other graphical glitches. Firstly the aerials on the tanks seem to have big gaps in them at points, and worryingly the tank commander is often missing the center of his head. The terrain is also rather poor, simply being green or brown depending on the location, without any visible attempt at making either the grass or sand look realistic. There are also some problems with Polygon Pop-Up, although these problems are not crippling. On the other hands the Electronic Theatre Image explosions are very satisfying, and nobody can really complain about the way the turrets are blown off tanks or men are thrown through the air by anti-tank rounds.  The graphics as a whole are rather poor and really do damage the game. The game is billed as the latest in the Panzer Front series, but rather looks like a game ported from an older console, with some minor tweaking.

There are some good points to the game, which should be explored. There is an extensive Tactics Menu, which enables the player to command the other units around him and complete Mission Objectives. This includes changing formation or calling in artillery or air support. You can even order artillery to cloud an area with smoke. The sheer size of each battlefield is also a definite bonus, it is however difficult to explore or utilise much of it without risking defeat in the engagement.

The good points are unfortunately outweighed by the bad. It seems that whilst creating a thorough, authentic, moderately accurate Tank Simulator no attention was actually spent to making a game that would appeal to a broader audience than the local tank buff. It seems that it was simply overlooked that a necessary element of any game is that it be fun to play, not a chore. In this respect Panzer Front Ausf.B has failed. From the very opening Menu (which would be a crime on a Mega-Drive title) to the depressing sight of seeing your men bail out, or your turret blown of, there is little enjoyment to be garnered from playing the game. Although not the worst title available on the PlayStation2, neither will Panzer Front Ausf.B help effect any kind renaissance for the console. The aforementioned tank buff may love this game, thousands wont.  Electronic Theatre ImageElectronic Theatre Image

 

CJ                                                                                                                                           Reviews Score Table Interpretation.

03/02/06

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Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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