tl.gif (159 bytes) tr.gif (156 bytes)
bl.gif (158 bytes) br.gif (158 bytes)
The Electronic Theatre
home guest book articles forum trix offline shop online shop links
You are here » Electronic Articles  » In-depth reviews archive » PlayStation2 » Scooby-Doo! Unmasked
 
Hardware Manufacturers

Nintendo

Sony

Microsoft

 

tl.gif (159 bytes)

Welcome to the Electronic Articles:  In-Depth Reviews Archive

 

tr.gif (156 bytes)

Electronic Theatre Image

Scooby-Doo! Unmasked

When a game of a well loved cartoon franchise is released, and Electronic Theatre Image let’s face it, it happens a lot, it is inevitable that it will be doing the rounds. In the case of Scooby-Doo! Unmasked, this means ports to GameCube, Xbox, NintendoDS, Game Boy Advance and, of course, PlayStation2. In the GameCube In-depth Reviews Archive of the Electronic Articles there is a review of Scooby-Doo! Unmasked, and also a review of the differing offering for the NintendoDS is available in the NintendoDS In-depth Reviews Archive. Since the GameCube is in many ways a superior games console when compared to the PlayStation2, how will Scooby Doo! Unmasked fare on Sony’s black box?

Scooby-Doo! Unmasked is a simple 3D platformer taking a lot of it’s inspiration from the Crash Bandicoot series. In order to complete the game’s Levels you must reach the end point through a fairly linear path, eliminating enemies and gathering collectables. The list of games to use this system is extensive to say the least, since the basic formula has been used since the original Donkey Kong for Nintendo’s Game And Watch series, so Scooby-Doo! Unmasked is hardly the most original or ground-breaking title. But it is doubtful that that was ever the idea, usually when games like these are released, it is expected that the game will not introduce any new or inspired features, but will still provide a decent amount of fun for a few hours.

The controls Electronic Theatre Image for the PlayStation2 are very similar to the GameCube system. Being the worlds best-selling current-generation games console, it’s fairly likely that the PlayStation2 Control Pad was always the controller that Scooby-Doo! Unmasked was designed for, so provided you like the layout of the PlayStation2 pad, you will have little problem directing the infamous canine. The actual game is identical to the GameCube version; the games’ moderately original sections, such as the mystery solving and costume wearing, all work in exactly the same way as the GameCube version and to be honest, if you weren’t holding a PlayStation2 Controller, you wouldn’t know the difference…

That is, apart from the fact that the PlayStation2’s comparatively feeble hardware has difficultly running the game during some areas, resulting in some irritating frame rate issues. Considering that, in all likelihood, the PlayStation2 was the system that the game was originally designed for, this does seem a little sloppy. However, these problems do not really adversely affect the game and although they can become quite annoying at times, it is unlikely that they will ever cause the player to fail. The sound, one of the better points of Scooby-Doo! Unmasked due to the top notch voice-acting, and is also indistinguishable from the GameCube version.

With so very few differences between the two versions, Scooby-Doo! Unmasked for the PlayStation2 has all the good and bad points of the GameCube, but also has a few graphical glitches. That being said, the game is still a fun, if slightly short, 3D Platform game that will entertain children and Scooby-Doo! fans alike. Electronic Theatre ImageElectronic Theatre Image

 

G-man                                                                                                                                   Reviews Score Table Interpretation.

19/01/06

Check out the current debate on Scooby-Doo! Unmasked here.

Get the latest Cheats and Tips for Scooby-Doo! Unmasked here.

Buy Scooby-Doo! Unmasked here

Return to the PlayStation2 In-depth Reviews Archive here.

 

 

Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to enquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
Xbox
xbox.gif (6131 bytes)

 

PlayStation 2
playstation2.gif (5681 bytes)

 

GameCube
© Electronic Theatre 2003 - 2005 - email: kjoyce@electronictheatre.co.uk