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Spongebob Squarepants: Lights, Camera, Pants!

Anyone who has had the unpleasant experience of playing Spongebob Squarepants: Lights, Camera, Pants! on the Game Boy Advance will know what a soul crushing, mind-destroying experience it is. It is not as if the Game Boy Advance can’t do Mini-Games - a large part of Spongebob Squarepants: Lights, Camera, Pants! - simply because the WarioWare series is a great example of how to do the genre well. Electronic Theatre Image Franchise tie-ins rarely make a great game but they are usually decent playable renditions of the subject matter, however Spongebob Squarepants: Lights, Camera, Pants! did not even seem to try to be fun. The development of the title was obviously rushed so it could be launched at the same time as it’s home console counterparts, but in light of the hash made of the Game Boy Advance version, what hope does the PlayStation2 version have?

Despite the Game Boy Advance incarnation of Spongebob Squarepants: Lights, Camera, Pants! being almost the worst game the Electronic Articles has reviewed, the PlayStation2 version does deserve a free-trial -and as soon as you start the game it is evident this is where the development cash went. The presentation of the Menu Screens, the cut-scenes and the in-game footage is refined and professional. The game revolves around the making of a new film featuring two of the franchises characters called Mermaidman and Barnacleboy, which you may or may not care about; depending on your view of the sprightly yellow sponge. Where as the Game Boy Advance version had a limited selection of poorly executed Mini-Games, the PlayStation2 version features thirty well thought out and genuinely fun Mini-Games designed for four players. These games include a simple Mario Kart-esque Electronic Theatre Image driving game, a Tony Hawk’s inspired style BMX trick challenge, a Waiting Game, a burger flipping game and loads more. Although these games are hardly as groundbreaking or as refined as the games they are obviously influenced by, they do make great Mini-Games that are entertaining in the Single-Player Mode and a great deal of fun when played against friends.

Although Spongebob Squarepants: Lights, Camera, Pants! is directed more toward Multi-Player gaming, the game still works well in Single-Player. The player selects one of the many Spongebob Squarepants characters and three AI players and starts the game on the Bronze setting. Each Mini-Game awards points based on the players performance in that game. Each round includes three games and at the end of the round the player that has enough points to fill the quota wins the audition and is given the part. If two players meet the quota, the game uses the classic Rock, Scissor, Paper system to assign a winner, while if no one reaches the quota, any of the games may be replayed until someone does, with the newer score Electronic Theatre Image replacing the previous. The Single-Player is generally good for a such a Multi-Player oriented title, however, after the first couple of rounds, the computer on the Normal setting very rarely achieves the quota, even after several retries, making the game a little one sided.

Not all of the Mini-Games are available immediately and must be unlocked by beating the game on the Bronze, Silver and Gold settings - a perfectly acceptable way of giving the player an incentive to play through the story more than once. Spongebob Squarepants: Lights, Camera, Pants! also features all the unlockables you would expect; concept art, promo videos etc., attained by completing the games with High Scores.

The title has a pre-rendered FMV Sequence for each of the characters, in each of the Rounds - another example of the far greater amount of work put into this title than it’s handheld counterpart. All of the characters are animated well as are the FMV Sequences. The in-game graphics faithfully recreate the Spongebob Squarepants universe and really could not have been that much more detailed, and although never reallyElectronic Theatre Image pushing the hardware, the game does look nice and the graphics fulfil their job well. The sound on Spongebob Squarepants: Lights, Camera, Pants! is another great point. All of the Spongebob Squarepants colloquialisms are so accurately depicted and brought to life by the game’s bouncy tunes and interesting sound effects. Spongebob Squarepants: Lights, Camera, Pants! also features a huge amount of voice-acting, as all of the games many characters have individually rendered and recorded cut-scenes as well as a variety of in-game quips.

The three difficulty settings and huge variety of the Mini-Games mean that in Single-Player this game has tons of replayability, however, in Multi-Player Spongebob Squarepants: Lights, Camera, Pants! really comes into its own. As a party game, the title shines with hours of fun to be had playing against friends. With all this in mind, it would seem THQ have almost redeemed themselves for the tragedy that is the Game Boy Advance version of Spongebob Squarepants: Lights, Camera, Pants! and, given their past performance this year with titles such as Juiced and Destroy All Humans!, it might be enough for us to forgive them… Well, almost. Electronic Theatre ImageElectronic Theatre Image

 

G-man                                                                                                                                   Reviews Score Table Interpretation.

14/12/05

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Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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