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Onechanbara: Bikini Zombie Slayers

            Onechanbara: Bikini Zombie Slayers is the second title in the series to come to Europe courtesy of D3Publisher this year. Alongside the Xbox360’s Onechanbara: Bikini Samurai Squad, Wii owners will now get a taste of the mindlessly violent and casually underdressed with Onechanbara: Bikini Zombie Slayers. As with MADWORLD, Onechanbara: Bikini Zombie Slayers may seem a little out-of-place amongst Wii’s parade of bright colours and summer sports titles; but this could very well be a blessing in disguise.

            The premise of the game is pretty much identical to the Xbox360 release; players must travel through increasingly complex levels cutting through hordes of zombies, occasionally locating a key or other object to obtain access to a new area, and felling bosses. The game is controlled via the Wii Remote and Nunchuk, with the Analogue Stick controlling movement, A Button for jumping, C Button to change stance and motion control for those all important sword-swipes.

            Onechanbara: Bikini Zombie Slayers is aware that it’s not perfect. There is no attempt at recreating a swipe-for-swipe system within its controls, and instead has taken the wise decision of using the players’ motions as representational controls. At first, the system may annoy the Hardcore – why would you want to spend twenty hours bashing through zombies waving around your arm, when a simple button press would suffice? Well, it wouldn’t. Onechanbara: Bikini Zombie Slayers is the embodiment of the dream Hardcore Gamers had upon first hearing of Wii: the subtle variation in movement – a slight angle, a slower pace to each stroke through the air – will change the outcome of each combo currently in action. Different movements will initiate one of a number of stage two attacks, stage three, stage four and so on. This allows a greater connection between the player and on-screen action than could be achieved with simple presses of a button.

            The same Combo System that exists in the Xbox360 release is present in the Wii version also, and thanks to the representational motion controls is infinitely easier to pull-off stylish manoeuvres. Cool Combos – the greatest attacks in the game – requiring a stunning amount of dedication to learn both the timing and positioning to achieve maximum effect, however, the Wii release provides a much more distinctive feedback for a player correctly delivering the attack pattern.

            The variation in player characters and stances is felt much greater in Onechanbara: Bikini Zombie Slayers than Onechanbara: Bikini Samurai Squad thanks to the control system, with Aya’s double-sword stance requiring use of both the Wii Remote and Nunchuk creating an effect comparable to the Boxing in the mighty Wii Sports. The enemies don’t offer the player quite as much reason to attempt all the different available attack options unfortunately, with the enemy types much more limited; however the two-player co-operative options will provide the desire to show-off your flashiest moves.

Onechanbara: Bikini Zombie Slayers is a stunning looking game on Wii – clearly ahead of its typical PlayStation2/GameCube quality counterparts. Using some tidy visual tricks, many would be fooled into thinking it looks identical to the Xbox360 release due to the gorgeous backdrops and well presented player-characters. However, the inclusion of fewer enemy types, fewer numbers on screen (though, it must be said, not many fewer), the shorter draw-distance and the shorter animation sequences of this Wii release will be found by those who go looking.

Presented almost identically to the recent Xbox360 release, the Menu System will be entirely familiar to fans of the series. The same gameplay options, set-up procedure and level structure, Onechanbara: Bikini Zombie Slayers is clearly designed along with the same philosophy as its bigger brother. And to that end, there will be no doubt that those owning one version will encourage friends with the rival system to get involved – and both will immediately know where they stand.

Onechanbara: Bikini Zombie Slayers, just like its Xbox360 sister-release and for all the same reasons, is destined to be overlooked by many. Taglines such as “Hotties against zombies” will not suggest a particularly cerebral videogame experience to many, and they’d be right. Onechanbara: Bikini Zombie Slayers may not be sophisticated, but back in 2006 when Hardcore Gamers’ Wii dream was still alive, it’s what we all wanted to see on Wii.

Kev J.                                                                                                                                    Reviews Score Table Interpretation.

13/03/09

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