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THQ have taken their usual route of releasing their AAA
children’s title on a multitude of formats. Disney/Pixar: Cars
is based on the film of the same name and has been released on every
major console format – bar the Xbox360 – with even a release
coming on Wii in time for Christmas. However, this isn’t
necessarily a bad thing; the release on the NintendoDS demonstrated
some real flare for developing a top-class children’s game which
still requires skill and perfectly follows the ideology of it’s
host format – innovative new games. The GameCube version also had
a good innings, and deserves recognition within the set field. The
Xbox and PlayStation2 version are most likely identical to the
GameCube release – as is the tradition with modern multi-format
videogame titles – but without a full analysis, there’s no way
to be sure.
The development team have obviously taken note from a
similarly licensed title released across the spread of the
Current-Generation, The Simpsons: Hit & Run, when
designing Disney/Pixar: Cars. The handling of the vehicles is
closely related, although some extra refinement has clearly built
upon the ideas of the original. The design of the town, Radiator
Springs – which acts as the HUB for the title – ranges from
straight-runs to dips and curves much like Vivendi’s fictional
Springfield
, and the pastel tones of the buildings and backdrops are
practically identical.
The HUB in itself is an idea also inspired by the
aforementioned title, yet borrowed entirely from Midnight Club
and, in turn, Need For Speed: Underground. Allowing free
access to the entirety of the game – most of the Tracks included
– the action is Free Roaming with the player driving between
Missions selecting which to take part in. The Missions range between
basic Races to a variety of Mini-Games. Selected Mini-Games offer
great replay value, whereas others will be taken as merely a step
needed to progress through the story. The Mini-Games and Training
Missions have multiple levels of difficulty to play through, each
rewarding more and more of the games Trophies.
The Trophies are required to unlock further Races in the
Piston Cup – the main objective of the Story Mode. The Races are
usually based on Tracks available as part of the HUB, and consist of
three Laps. A small amount of progression will enable a Boost
feature on the L Trigger, denoted by a meter in the bottom-right of
the screen. With the Boost Meter recharging incredibly quickly, it
often eliminates much of the challenge in many of the Street Races;
although this feature is restricted from the Piston Cup Races. The
Arcade Mode is much a repetition of the Story Mode, a nice added
feature for quick-play which helps to unlock much of the Disney/Pixar:
Cars related Bonus Content on the disc.
The title’s presentation is comfortable, with only minor
Frame-Rate issues. The exclusion of a behind-view is noticeable by
it’s absence and there is little in the way of special effects.
Conversely, there is no Polygon Pop-Up to speak of, and the
animation of the Character Models is as accurate to their film
counter-parts as could be accomplished on the Current-Generation.
The annoyance which is seemingly resigned to the Xbox version solely
is that, throughout our testing, the game frequently crashed causing
occasional lose of progress data. The inclusion of regular Save
Prompts rescues this disappointment from being crushing to a game
which shows some degree of confidence, but when coupled with the
lack of Backwards Compatibility support on the Xbox360, the title
seems to have been given a cold shoulder by Microsoft entirely –
as with the distinctly absent XboxLIVE! portion of the
Multi-Player.
THQ have redeemed much of their previous disappointing use of
licences with a pleasing title, perfectly suited to it’s target
audience. Adults will be able to enjoy the title along with children
as a level of challenge is involved that at times may rile even the
most hardened gamer. A few issues plague a title that is
distinctive, but ultimately a repetition of previous ideals bundled
into one tidy, child-friendly package.
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