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Dead Or Alive is a franchise that, these days, needs little explanation. With the first title being released with little
effort to dissuade the public from calling it the bouncy-boob game, Tecmo seem
more than happy that teenage boys and single men are finding the Team Ninja girls as a
hook. However, Dead Or Alive is not a franchise that has built its reputation on
strong sales of poor quality titles, with both the DreamCast version of Dead Or Alive 2
and the Xbox launch title Dead Or Alive 3 raising the bar considerably at their
time of release. Some time ago it was mentioned that Team Ninja felt that they wanted to
bring the complete Dead Or Alive collection to a single console and, now it seems
that console has been set upon, and Team Ninja once again are bringing the buxom and
beautiful Kasumi into your home, onto your screen and, for the first time, onto the
internet.
Now there may be some degree of confusion caused by this review. Let me explain -
in the package you get two discs; one is the main part of the release the reworked
version of Dead Or Alive 2 the other appears little more than an attempt at
satisfying the ever-hungry Beat-Em-Up fanatics appetites. As Dead Or Alive
2 Ultimate is obviously the main part of the release, this review will be featuring
that title only, while the review of the first disc featuring an Arcade Perfect
conversion of the first title can be viewed here. Although it appears that the
first Dead Or Alive was only included to please the fans, its still a
complete enough package to offer a critical view, however not being the main part
of the release I believe that most of the fans will view it as this less important and so
should be treated as a separate entity.
In Dead Or Alive 2 Ultimate a lot of Dead Or Alive 3 familiarities
can be found. While retaining the usual grab, reversal,
counter structure the intricacy of the moves each character has at their disposal is
enhanced when compared with both the original releases of the first rendition of Dead
Or Alive 2. The combat is as fluid as could be wished for as your character seems to
have the uncanny ability to flip, dodge, spring and somersault around the arena, moving in
and out for attacks with ease. Basic attacks are controlled using Y and B, whilst Black
and White provide you with jabs, R is a powerful combo finisher or flooring attack, A is
use for grabs and X acts as both block and reversals. The basic Xbox controller is
reliable enough to translate the controls in the usual way most Beat-Em-Ups feel
comfortable, however the S-Pad is rather difficult to navigate with its
levelled-off Black and White buttons and PlayStation2-esque grips.
The character roster may seem limited when compared to more recent fighting game
releases, consisting of only twelve selectable from the start and an additional three
unlockable and the non-appearance of Christie from Dead Or Alive: Extreme Beach
Volleyball will certainly disappoint some of the Dead Or Alive hardcore,
however the depth now granted upon each of the characters eclipses many competitors
efforts and this is for all intents and purposes a remake, and so the selection is
limited to those originally available in Dead Or Alive 2. Each of the characters is
rendered to shocking detail, and the animation is beyond comparison. Team Ninja have
stated their preference to program for the Xbox many times, due to the more powerful
nature of the system, and now theyve clearly demonstrated why. The title features
some of the most amazing special effects seen on the Xbox, and the cut-scenes are
competing with Baten Kaitos for best story-telling on a console,
ever
The arenas are, as would be expected, expansive. The chance to break balconies,
torches and walls as well as send your opponent tumbling down a waterfall, hillside or
snowy peak is not uncommon. The reappearance of Dead Or Alive 2s Danger Zone
will please many fans of the original, and the new additions to other levels such
as the interactive Hippos, Elephants and Lions is very welcome.
While the XboxLIVE! additions have been promised to provide the most
expansive online fighting experience yet, the connection is not entirely sound.
Disgraceful lag times and totally mis-matched fights are not uncommon, nor is a twenty
minute wait for connection to the server
each fight
However, if youve
got the patience and manage to drink enough cups of tea to sit trough the extended
connection time the result is a very pleasing, complete online fighter.
Dragging one of the DreamCast and PlayStation2s best beat-em-ups into
2005 was a stroke of genius, and while it may not
revolutionise fighting games, it certainly has rejuvenated faith in the Dead Or Alive
series. Those that missed the third instalment cant make the same mistake again and
those loving the franchise no doubt have already purchased the
Collectors piece. The pace seems to close to Dead Or Alive 3 for
comfort at times, but then; if it isnt broke, dont fix it! The minor
refinements, the often overwhelming online features, the ridiculously impressive
environments and the depth of the gameplay still place Dead Or Alive 2: Ultimate as a firm contender for
best-best-em-up ever, and yet, its only half the package!
Kev J.
Reviews
Score Table Interpretation.
01/03/05
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Each of these articles has been written either
independently of Electronic Theatre or by an external viewer. The opinions
discussed in these articles in no way reflects the opinions of Electronic Theatre.
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