tl.gif (159 bytes) tr.gif (156 bytes)
bl.gif (158 bytes) br.gif (158 bytes)
The Electronic Theatre
home guest book articles forum trix offline shop online shop links
You are here » In-depth reviews archive » Xbox360 » Amped 3
 
Hardware Manufacturers

Nintendo

Sony

Microsoft

 

tl.gif (159 bytes)
Welcome to the Electronic Articles:  In-Depth Reviews Archive

 

tr.gif (156 bytes)

                      Electronic Theatre Image     

       Amped 3

             The Xbox360 Launch Line-Up has been one defined by its’ sequels. Out of the four Microsoft software releases, only one offers a game borne of original conception; Kameo: Elements Of Power. This is reflected also with the systems’ third-party support, with the only other original titles being GUN and Peter Jackson’s King Kong: The Official Game Of The Movie – both little more than ports from the Electronic Theatre Image Xbox360’s precursor generation – and SEGA’s Condemned: Criminal Origins. That’s not to say that Amped 3 is devoid of value purely because of it’s heritage; it’s simply quite demoralising to realise that along with the birth of a new era of gaming, we’ve little new gaming experiences to go alongside – it’s almost as if the developers have already begun struggling getting-to-grips with the technology before they’ve even got the opportunity to think about what they could do with it, as opposed to what they can do with it – a paradox which Nintendo are hoping to abolish with the arrival of the Revolution in 2006.

            Amped 3 is as basic, yet varied as a Snowboarding title has ever wished to be. Following in the footsteps of the title most critically acclaimed for its’ Snowboarding style – Nintendo’s 1080 Snowboarding on the Nintendo64 – Amped 3 makes a play for the arcade-inspired artificiality of control whilst dragging the player through Event-after-Event and a small selection of additional vehicles on offer. The gameplay selection begins with the player choosing an Event from the Map. The Map is a nice touch – displaying the entire of the Mountain upon which the player has scaled for these Events, divided into three-to-four areas which can be unlocked through progression elsewhere on the same Mountain. In order to progress, whilst boarding down the Mountain you will find Events dotted about in which you must compete for either a Bronze, Silver or Gold Medal – each awarding a varying amount of Cash and Respect, the latter of which is Electronic Theatre Image needed to further unlock Story Events. The Events can be highlighted by selecting them from the Map, but the player must always start at the peak of the area on the Mountain containing the Event before boarding towards the selected challenge. The Events range from drifting between pre-set doors, to out-boarding a Pro, to impressing sponsors and generally selling-out. There’s plenty of variety and with each Event set on the same Mountain, each has its own area of play; with its own obstacles and intrusions, and creates an entirely different challenge for identical Events on a differing Mountain.

            While Amped 3 should be accredited for it’s sense of longevity, some challenges seem to defy any logical sense of a progression of a difficulty curve - once a certain level of play has been achieved, the difficulty level ramps up dramatically – if nothing else, giving you the opportunity to round-up those last few challenges on earlier Levels.

            In addition to the regular Events, the title features a story of seemingly grand proportions at first, but quickly becomes one of the objectives lower down on your list. Also, while riding down any Mountain, whether looking for EventsElectronic Theatre Image or just for kicks, pulling-off large combos will fill an Awesomeness Meter and enter a Challenge in which you must impress bystanders with your immense boarding skill. There is a predetermined amount of spectators which you must impress in each area of each Mountain, and fulfilling the requirement is treated much like another Event.

            The Rider Customisation feature offers a vast array of freaks for you to play with, although each may discover their own unique glitches during cut-scenes. The draw distance demonstrated by the title is really very pleasing, but there’s a distinct lack of detail on many objects, and developers still haven’t yet discovered how to make snow trails look realistic. The soundtrack is pleasingly fresh. Yes, it still revolves around Punk/Rock, but many artists are those you wouldn’t normally consider artists eligible for Videogame Soundtrack status.

            Amped 3 may seem a tad less technical than many of its’ Launch Line-Up peers, but, possibly even because of this, it nevertheless feels all the more complete; offering players what is seemingly the experience closet suited to the new hardware sitting snugly beside your television. With an individual look and a story that is… interesting, shall we say? Amped 3 carves its' niche. With multiple mountains each containing loads of Events and a variety of modes of transport, Amped 3 just looks desperate to shake off that 1080 Snowboarding mould in the way that 1080 Avalanche managed, although whilst retaining the arcade-esque feel of the series. The variety of the challenges on offer and their sheer quantity is the title’s biggest attraction, and possibly it’s rather abstract Electronic Theatre Image presentation, but it still just fails to cut-close to the top form of the genre.Electronic Theatre Image

 

Kev J.                                                                                                                                           Reviews Score Table Interpretation.

01/01/06

Check out the current debate on Amped 3 here.

Get the latest Cheats and Tips for Amped 3 here.

Buy Amped 3 here

Return to the Xbox360  in-depth reviews archive here.

 

 

Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to enquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
Xbox
xbox.gif (6131 bytes)

 

PlayStation 2
playstation2.gif (5681 bytes)

 

GameCube
© Electronic Theatre 2003 - 2005 - email: kjoyce@electronictheatre.co.uk