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Forza Motorsport 2

            Forza Motorsport is Microsoft’s other big Racing franchise, alongside the Project Gotham Series which has, until the team recent agreement with Activision, beenElectronic Theatre Image developed by Bizarre Creations. Arriving considerably later than expected, the Xbox360’s first entry in the series has a fair amount of ground to cover, as hot-on-it’s-heels are a slew of big Racing game releases, including Colin McRae DiRT, SEGA Rally, THQ’s Juiced 2: Hot Import Nights and, of course, Project Gotham Racing 4.

            Forza Motorsport 2 is the pick-of-the-bunch for Motorsport enthusiasts, being the only title following the realistic vein of handling, car set-up and track selection – akin to the PlayStation’s Gran Turismo. While the title offers both Career and Arcade Modes, the Arcade Mode plays very similarly to the Career and more resembles a “quick race” option than that of a wholly different gameplay mode. Setting a course through several races, the player must simply win each race in order to progress to the next and complete the mode.

            Career Mode, however, is a somewhat different story. Several Chapters exist, warranting a higher Driver Level to access the more difficult Chapters. Each Chapter is divided into Events, which in-turn are divided into individual races. Spanning more than two hundred races, including Endurance, specific-car types, nation-based developed cars, set Class types and even a Chapter which requires you use only the cars as originally developed by their respective manufacturers, Experience for both the driver and vehicle Electronic Theatre Imageis gained by placing in races. The Experience earned is equated to how much money was won within the race, with options in increase/decrease Artificial Intelligence difficulty, turn the Driving Line on-or-off, assisted braking etc. dictating how much of your winnings you will actually get to keep – the easier the set-up, the less money you will stand to win.

            The progression through the Career Mode acts as tradition would dictate, however, simply the amount of options available within this mode excels Forza Motorsport above the common run-of-the-mill Racing Simulation. The ability to toggle on-or-off a Racing Line – that changes from green, to yellow, to red as it suggests you decrease your speed – as well as choose whether it should appear throughout, or just on corners - change the difficulty of the A.I. opponents and turn on-or-off ABS Braking are just the tip-of-the-iceberg in a title packed with customisable options for during your race, as well as prior to it. The car customisability options are simply astounding. While the initial idea, announced at E3 2006 as part of the LIVE! Anywhere package, of being able to design new Livery’s on your mobile or PC and transfer them to your Xbox360 seems to be desperately lacking, the in-game schemes are amazing. The upgrading of car parts can also be played both simply for the novice or tuned to fine detail by the enthusiast. This, however, just adds to the fact that the lack of differing weather, or even time-of-day options, is quite perplexing.

            The tracks are limited in number, but are plentiful in their racing options. The variety of the tracks cannot be faulted. Electronic Theatre ImageThe usual package of chicane-fillers, tracks with many long, sweeping bends and tight city streets are all present and correct, but with many of the tracks being accurately detailed representations of actual tracks, that should really be expected. And with over two hundred cars immediately available on the disc, there won’t be many complaints about finding the right model to handle each course.

            Forza Motorsport 2 performs very well graphically. Each course is littered with detail and the Car Models shimmer with the sunlight. With fully-3D rendered crowds appearing trackside and rarely dropping below sixty frames-per-second, Forza Motorsport 2 certainly outclasses the earlier Xbox360 titles, such as Project Gotham Racing 3.The sound is predictable for modern Racing titles; licensed bands play through the menus and pitch-perfect sound effects play well through a 5.1 Surround Sound system.

            Forza Motorsport 2 is in a class of its’ own when discussing the variety of gameplay options. In Single-Player, there’s months of races to be undertaken and the online aspect of the title inevitably results in large tussles at both the first and last corner. The handling is pitch-perfect, and will provide a challenge for those committed to Arcade-style Racers. The Xbox360 has found its’ own Gran Turismo rival, and what a challenge for SONY’s racing-wonder it’ll be.

 

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Kev J.                                                                                                                                         Reviews Score Table Interpretation.

25/03/08

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