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Sonic Unleashed

            The second Platform adventure for SEGA’s leading mascot on the Xbox 360 and PLAYSTATION3, Sonic Unleashed released in late 2008 as part of the all important Christmas line-up. Hoping to rectify the mistakes seen in SONIC The Hedgehog, the suggested rebirth of the franchise on the Current-Generation, Sonic Unleashed brings the 3D rush gameplay along with a brand new, darker side of Sonic himself.

            The two gameplay styles act as just that in-game; entirely separate structures for individual levels. The classic Platforming rush comes earliest and already in an inspiring form. Immaculately detailed backdrops shoot by at a dazzling pace, with lessons learned from the franchises’ first outing on Wii, Sonic and the Secret Rings, in that control of a player’s on-screen avatar can be comprehensive, without continuously disconnecting the player from the momentum. These levels show Sonic at his 3D best; effortlessly quick with layer-upon-layer of hidden depths for repeated play. Checkpoints are appropriately positioned and, bar the occasional sticking point, these levels are never anything short of enjoyable.

            The supposed revolution that this, as every, modern Sonic the Hedgehog must propose is that of the darker “werehog” levels. As the typically trite storyline suggests early-on, Sonic has been afflicted with a transformation after dark into particularly hairy version of his former self. Losing much of his speed and grace, this werehog form provides the apparatus for the less energetic Platform and combat segments to transpire. The combat is a curious beast, as not only is the werehog form of Sonic benefit to some rather striking combo manoeuvres, but also has elasticised limbs.

After the thrillrides that are the hedgehog levels, it can feel a bit tedious to be forced to play through a plodding werehog level before given another dose of speed. Though in themselves not entirely ruinous, the comparison is jarring and, quite unfortunately, the first part of the game largely focuses on the lesser to the two gameplay efforts. The gameplay is mixed-up a bit with flying levels and quick bursts as the flying fox, yet little can compare to the rush Platforming that appears to occur so infrequently by comparison.

            Each of the levels is accessed through an entirely superfluous HUB world. Aiming to progress the story and offer additional sub-missions through a pseudo Role-Playing Game presentation, the areas lack any of the charm that could have easily been conjured by a simple Menu Screen. Further to this is the requirement to Level-Up both variations of Sonic, which though could be seen as rewarding, with no guide as to which of, or how, your two personalities should be improved to tackle the difficulties that lie ahead, progress may become unnecessarily taxing at completely inappropriate points.

            Just as in the gameplay, the visual style of the game is that of two distinct disconnects. The hedgehog gameplay travels at a blistering pace with detailed, attractive environments and well animated enemies. Rendered in the same manner in levels of a slower tempo, however, show that up close not all is as seems, with some bland environments and generic enemies with unpredictable animation sequences – further creating barriers to the game’s unreliable combat. The Cut-Scenes deliver the story well, though this won’t prevent all but children and the most ardent Sonic fans mentally switching-off after the first three-or-four sequences.

            Sonic Unleashed is a confusing game. Seeming to do everything right and finally establishing Sonic the Hedgehog as a brand having found it’s 3D form, it then almost grinds it to a halt with a wholly problematic attempt at making the blue bur more aggressive – clearly, no lessons have been learnt from the disheartening Shadow the Hedgehog. While the game will undoubtedly please Sonic’s younger fans – and, with two Downloadable Content packs available thus far, quite obvious is - those who remember purchasing the original Mega-Drive titles with their own pocket money may not warm to the slower pace of half of Sonic Unleashed so quickly. Both beautiful and disappointing, SEGA still haven’t quite managed to prove that their mascot can be momentous on the Current-Generation.

Kev J.                                                                                                                                         Reviews Score Table Interpretation.

25/04/09

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