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Trivial Pursuit

            Electronic Arts and Hasbro have teamed-up once again for Trivial Pursuit, a disc-based retail release in a similar vein to last year’s Monopoly. Launched alongside the XboxLIVE! Arcade Hasbro Family Game Night envelope - offering Connect 4, Battleship, and Yahtzee and promising Boggle, Sorry! and Sorry! Sliders in coming months – some may wonder as to why this game in particular has been chosen for a full-price adaptation. But as with Monopoly, there is plenty of method to what might seem like madness.

            Trivial Pursuit is mainly a multiplayer game, as would be suggested by the subject matter. The Classic Mode is just that; classic Trivial Pursuit. Featuring the expected assortment of categories – Science, Entertainment, History et al – players take turns to roll the dice, move around the board and answer questions. A correct answer on a regular square will give you a second roll of the dice, and correctly answering the question presented on a Wedge HQ will grant you the associated Wedge. Once you have obtained a Wedge of each colour, you must land on the Central HQ with an exact roll, and correctly answer the presented question, to be proclaimed the winner.

            Facts & Friends Mode jumbles things up a bit. Each of the players shares a single representational piece on the board, and moves this piece in turn with each roll of the dice. Players can accumulate points towards earning a Wedge by correctly answering questions on normal squares, and will receive a full Wedge from the Wedge HQ square as normal. In addition, players can earn points by betting whether or not other players know the answer to the proposed question, or selecting the “I Know” option for a chance to answer the question themselves, should the first player get it wrong. Once a Wedge has been collected, that category disappears from the board, and players will have to steal it from the winner in order to claim it as theirs. To do this, a player must land on a Bonus Event square, which will provide a random selection of special effects. As well as the aforementioned Wedge-stealing option, called the “Wedge-Off”, being able to teleport to any square on the board or awarded double points for correct bets in the following round are some of the other possibilities of a Bonus Event square. Acquiring the most Wedges is important as these count as lives in the End Game; a final stand-off where all players have to simultaneously select their answer from one of four.

The Facts & Friends mode is considerably more aggressive than the Classic option, with a more traditional quiz-game feel and has clearly been designed for players who may have the preconceived notion that Trivial Pursuit is a particularly boring exercise. When with a group of knowledgeable friends, that’s one label that certainly couldn’t be afforded to this videogame adaptation.

            The single-player mode, quite obviously an essential addition to a retail package such as this, is surprisingly inventive. Entitled Clear the Board, the mode functions similarly to the Facts & Friends mode in that obtaining a Wedge will reduce the size of the board. High Scores or speed runs are objective here: each square only allows for use only once, and each correct question provides additional points but will considerably add to the time it takes to “clear the board” – and an incorrect answer will, of course, harm your chances of achieving either.

            The presentation of Trivial Pursuit is well conceived, with superior Avatar implementation than most of Microsoft’s own releases. The visuals and soundtrack have taken lessons learnt through Monopoly and produced a much more modern structure with Trivial Pursuit. The visuals are stylish and crisp, if lacking the personality of Relentless Software’s BUZZ! titles, and the soundtrack is reminiscent of the likes of Zero7 – and is somewhat at odds with the Scene It? style announcer.

The lack of online play is questionable, but even with support for the XboxLIVE! Vision Camera the game would lose much of its lustre when playing with opponents in a different location. The promise of Downloadable Content in the form of additional question sets will be interesting with respects to their price positioning; though not entirely necessary they will of course be a pleasant option for enthusiasts. The multiplayer modes are clear and immediate enough for anyone to learn in the first round, and the single-player is resourceful enough to remain a rewarding experience far beyond any such on-paper descriptions would lead you to believe. Trivial Pursuit is quite easily one of the best videogame adaptations of a board game ever released: effortlessly enjoyable and with presentation designed to rival the likes of Scene It?, Electronic Arts have certainly proved Trivial Pursuit worthy of that full retail release.

Kev J.                                                                                                                                         Reviews Score Table Interpretation.

03/04/09

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